From 4e33151a4813650312b7edd44f04e18949166cd8 Mon Sep 17 00:00:00 2001 From: Enzo Ghisoni <33607172+EnzoGhisoni@users.noreply.github.com> Date: Sun, 1 Sep 2024 15:05:23 +0200 Subject: [PATCH] Update migration_sdf.md Fix broken links for ERB, Server configuration tutorial and GUI configuration tutorial Signed-off-by: Enzo Ghisoni <33607172+EnzoGhisoni@users.noreply.github.com> --- tutorials/migration_sdf.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/tutorials/migration_sdf.md b/tutorials/migration_sdf.md index 37a6a444c0..a9ae0008db 100644 --- a/tutorials/migration_sdf.md +++ b/tutorials/migration_sdf.md @@ -250,7 +250,7 @@ side-by-side on the same file. Instead, keep separate files and inject the plugi needed. There isn't a built-in mechanism on SDFormat to inject plugins into files yet, -but users can make use of templating tools like [ERB](erb_template.html) +but users can make use of templating tools like [ERB](https://github.com/gazebosim/gz-sim/blob/gz-sim9/tutorials/erb_template.md) and [xacro](http://wiki.ros.org/xacro) to generate SDF files with the correct plugins. ### Default plugins @@ -260,8 +260,8 @@ For example, by default, Gazebo will load all the system plugins defined on the `~/.gz/sim/<#>/server.config` file and all GUI plugins defined on the `~/.gz/sim/<#>/gui.config` file. But the user can always remove plugins from those files, or choose different ones by adding `` tags to the SDF file. -(For more details, see the [Server configuration tutorial](server_config.html) -and the [GUI configuration tutorial](gui_config.html)). +(For more details, see the [Server configuration tutorial](https://github.com/gazebosim/gz-sim/blob/gz-sim9/tutorials/server_config.md) +and the [GUI configuration tutorial](https://github.com/gazebosim/gz-sim/blob/gz-sim9/tutorials/gui_config.md)). This is important to keep in mind when migrating your SDF files, because files that worked on Gazebo classic may need more plugins on Gazebo.