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Fixed remaining old Police Scanner paths
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Albo1125 committed Feb 25, 2019
1 parent 8b4b989 commit b3892dd
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Showing 3 changed files with 12 additions and 12 deletions.
2 changes: 1 addition & 1 deletion AssortedCallouts/Assorted Callouts.ini
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ OtherUnitTakingCallAudio=true
//Division can be set to any number from 1 to 10 inclusive. Default=1
Division=1
//UnitType can be set to any of the file names in the following folder: Grand Theft Auto V/LSPDFR/Police Scanner/Assorted Callouts Audio/UNIT_TYPE. Default=LINCOLN
//UnitType can be set to any of the file names in the following folder: Grand Theft Auto V/LSPDFR/audio/scanner/Assorted Callouts Audio/UNIT_TYPE. Default=LINCOLN
UnitType=LINCOLN
//Beat can be set to any number from 1 to 24 inclusive. Default=18
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2 changes: 1 addition & 1 deletion AssortedCallouts/Callouts/BankHeist.cs
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,7 @@ internal class BankHeist : AssortedCallout

private bool fighting = false;
private bool CalloutRunning = false;
private System.Media.SoundPlayer AlarmPlayer = new System.Media.SoundPlayer("LSPDFR/Police Scanner/Assorted Callouts Audio/ALARM_BELL.wav");
private System.Media.SoundPlayer AlarmPlayer = new System.Media.SoundPlayer("LSPDFR/audio/scanner/Assorted Callouts Audio/ALARM_BELL.wav");
private bool AudioStateChanged = false;

private bool AlarmPlaying = false;
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20 changes: 10 additions & 10 deletions AssortedCallouts/SpeechHandler.cs
Original file line number Diff line number Diff line change
Expand Up @@ -82,7 +82,7 @@ public static void PlayPhoneCallingSound(int TimesToPlay)
for (int i = 0; i < TimesToPlay; i++)
{
wmp1.settings.volume = 100;
wmp1.URL = "LSPDFR/Police Scanner/Assorted Callouts Audio/PHONE_CALLING.wav";
wmp1.URL = "LSPDFR/audio/scanner/Assorted Callouts Audio/PHONE_CALLING.wav";
GameFiber.Wait(3000);
}
}
Expand All @@ -91,7 +91,7 @@ public static void PlayPhoneBusySound(int TimesToPlay)
for (int i = 0; i < TimesToPlay; i++)
{
wmp1.settings.volume = 100;
wmp1.URL = "LSPDFR/Police Scanner/Assorted Callouts Audio/PHONE_BUSY.wav";
wmp1.URL = "LSPDFR/audio/scanner/Assorted Callouts Audio/PHONE_BUSY.wav";

GameFiber.Wait(800);
}
Expand Down Expand Up @@ -136,35 +136,35 @@ public static void HandleBankHeistSpeech(List<string> Lines, string LineFolderMo
try
{
wmp1.controls.stop();
if (File.Exists("LSPDFR/Police Scanner/Assorted Callouts Audio/Lines/" + LineFolderModifier + "/" + PersonTalking + "/Line" + CptWellsLineAudioCount.ToString() + ".wav"))
if (File.Exists("LSPDFR/audio/scanner/Assorted Callouts Audio/Lines/" + LineFolderModifier + "/" + PersonTalking + "/Line" + CptWellsLineAudioCount.ToString() + ".wav"))
{
wmp1.settings.volume = 100;
wmp1.URL = "LSPDFR/Police Scanner/Assorted Callouts Audio/Lines/" + LineFolderModifier + "/" + PersonTalking + "/Line" + CptWellsLineAudioCount.ToString() + ".wav";
wmp1.URL = "LSPDFR/audio/scanner/Assorted Callouts Audio/Lines/" + LineFolderModifier + "/" + PersonTalking + "/Line" + CptWellsLineAudioCount.ToString() + ".wav";
}
else
{
Game.LogTrivial("Audio File not found at " + "LSPDFR/Police Scanner/Assorted Callouts Audio/Lines/" + LineFolderModifier + "/" + PersonTalking + "/Line" + CptWellsLineAudioCount.ToString() + ".wav");
Game.LogTrivial("Audio File not found at " + "LSPDFR/audio/scanner/Assorted Callouts Audio/Lines/" + LineFolderModifier + "/" + PersonTalking + "/Line" + CptWellsLineAudioCount.ToString() + ".wav");
}
}
catch (Exception e) { Game.LogTrivial("Audio File not found at " + "LSPDFR/Police Scanner/Assorted Callouts Audio/Lines/" + LineFolderModifier + "/" + PersonTalking + "/Line" + CptWellsLineAudioCount.ToString() + ".wav"); }
catch (Exception e) { Game.LogTrivial("Audio File not found at " + "LSPDFR/audio/scanner/Assorted Callouts Audio/Lines/" + LineFolderModifier + "/" + PersonTalking + "/Line" + CptWellsLineAudioCount.ToString() + ".wav"); }
CptWellsLineAudioCount++;
}
else if (PersonTalking == "You")
{
try
{
wmp1.controls.stop();
if (File.Exists("LSPDFR/Police Scanner/Assorted Callouts Audio/Lines/" + LineFolderModifier + "/" + PersonTalking + "/Line" + YouLineAudioCount.ToString() + ".wav"))
if (File.Exists("LSPDFR/audio/scanner/Assorted Callouts Audio/Lines/" + LineFolderModifier + "/" + PersonTalking + "/Line" + YouLineAudioCount.ToString() + ".wav"))
{
wmp1.settings.volume = 100;
wmp1.URL = "LSPDFR/Police Scanner/Assorted Callouts Audio/Lines/" + LineFolderModifier + "/" + PersonTalking + "/Line" + YouLineAudioCount.ToString() + ".wav";
wmp1.URL = "LSPDFR/audio/scanner/Assorted Callouts Audio/Lines/" + LineFolderModifier + "/" + PersonTalking + "/Line" + YouLineAudioCount.ToString() + ".wav";
}
else
{
Game.LogTrivial("Audio File not found at " + "LSPDFR/Police Scanner/Assorted Callouts Audio/Lines/" + LineFolderModifier + "/" + PersonTalking + "/Line" + YouLineAudioCount.ToString() + ".wav");
Game.LogTrivial("Audio File not found at " + "LSPDFR/audio/scanner/Assorted Callouts Audio/Lines/" + LineFolderModifier + "/" + PersonTalking + "/Line" + YouLineAudioCount.ToString() + ".wav");
}
}
catch (Exception e) { Game.LogTrivial("Audio File not found at " + "LSPDFR/Police Scanner/Assorted Callouts Audio/Lines/" + LineFolderModifier + "/" + PersonTalking + "/Line" + YouLineAudioCount.ToString() + ".wav"); }
catch (Exception e) { Game.LogTrivial("Audio File not found at " + "LSPDFR/audio/scanner/Assorted Callouts Audio/Lines/" + LineFolderModifier + "/" + PersonTalking + "/Line" + YouLineAudioCount.ToString() + ".wav"); }
YouLineAudioCount++;

}
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