-
Notifications
You must be signed in to change notification settings - Fork 19
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Preserve structure after remeshing #20
Comments
Hello ! |
Thank you for the detailed answer! |
It seems there's a python wrapper also for Triangle https://rufat.be/triangle/ |
Hi again,
I have the following problem. I have different meshes that I want to read and then merge, remesh using graphite/geogram.
The different meshes have been split from one original single mesh. Think for example of a cube, then I have 6 different faces.
Is there a way to preserve the original (exterior) edges when remeshing? This is roughly what I've been trying:
If you try to increase the number of points, the quality of the final result will improve.
However, I would like to know if there's a way to reproduce the original structure after merging all the faces.
If I skip the remesh step, then just merging the faces gives back the original single mesh.
The text was updated successfully, but these errors were encountered: