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CircleOutlineGeometry appears as cylinder #2499
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Thanks for the report. That's definitely a bug. The workaround for now is to add |
Thanks @mramato for the workaround. |
gberaudo
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mramato
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`extrudedHeight` was getting defaulted to `0` during the pack/unpack process, which caused asynchronous geometry to be extruded when it should have just been at height. Fixes #2499
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Hello,
The following Sandcastle code used to display a floating circle.
However in 1.6 and master, a cylinder appears.
This issue seems related to the packing changes.
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