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Calling scene.drillPick breaks scene.pickPosition #2813
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@pjcozzi I skimmed through and I couldn't find anything obvious that It's not holding me up, but the functionality of what I'm working on will be better once this is fixed. |
I haven't looked deeply yet, but it's possible this is related to #2790. |
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In the picking sandcastle example, replace line 143 (
scene.pick(....)
) withThe position returned by
scene.pickPosition
is incorrect. (For this demo, the height is negative).I'm pretty sure it's picking the ellipsoid instead of the model.
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