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3D Tiles - TileOrientedBoundingBox debug volume should be 2x2x2 #4581
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pjcozzi
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type - bug
good first issue
An opportunity for first time contributors
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Nov 2, 2016
Thanks for the report, @sdgrimm. I added this issue to the roadmap, #3241. A pull request into the |
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I am using OrientedBoundingBox to create 3D Tiles point cloud tilesets with oriented bounding box volumes. It works perfectly. However, when Cesium3DTileset#debugShowBoundingVolume is enabled, the BoxOutlineGeometry is incorrect. The cube being created is 1x1x1, but I believe it should be 2x2x2 to match OrientedBoundingBox. See (https:/AnalyticalGraphicsInc/cesium/blob/3d-tiles/Source/Scene/TileOrientedBoundingBox.js#L123).
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