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Cache pickPosition #5117
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Orthographic projection calls
pickPosition
to determine the correct frustum width.ScreenSpaceCameraController
also calls it inpickGlobe
. Additionally app code may be calling it multiple times per frame. Since this is an expensive operations that causes a CPU/GPU sync, it may be good to cache thepickPosition
results per frame, or over multiple frames.The text was updated successfully, but these errors were encountered: