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Pick translucent geometry #4979

Merged
merged 22 commits into from
Feb 22, 2017
Merged

Pick translucent geometry #4979

merged 22 commits into from
Feb 22, 2017

Commits on Feb 9, 2017

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  2. Remove commented out code.

    bagnell committed Feb 9, 2017
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  3. Fix whitespace.

    bagnell committed Feb 9, 2017
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Commits on Feb 13, 2017

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  2. Updates from review.

    bagnell committed Feb 13, 2017
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Commits on Feb 14, 2017

  1. Add depth pass.

    bagnell committed Feb 14, 2017
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  2. Add doc.

    bagnell committed Feb 14, 2017
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  3. Add pick translucent test.

    bagnell committed Feb 14, 2017
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Commits on Feb 15, 2017

  1. Update CHANGES.md.

    bagnell committed Feb 15, 2017
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  2. Update reference doc

    pjcozzi authored Feb 15, 2017
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  4. Update doc after merge.

    bagnell committed Feb 15, 2017
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  5. Use previous frame's commands. Disable compute and shadow commands fr…

    …om executing on depth only pass.
    bagnell committed Feb 15, 2017
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  6. Create derived command with pass through fragment shader, depth write…

    …s enabled, and color writes disabled. Revert PassState depth mask overwrites.
    bagnell committed Feb 15, 2017
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Commits on Feb 16, 2017

  1. Simplify code from review and add a comment about optimization for de…

    …pth only derived commands.
    bagnell committed Feb 16, 2017
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  3. Add global derived shader cache that properly releases shader resourc…

    …es. Updated depth only and OIT derived commands.
    bagnell committed Feb 16, 2017
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Commits on Feb 18, 2017

  1. Whitespace

    pjcozzi authored Feb 18, 2017
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Commits on Feb 22, 2017

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  2. Add ShaderCache tests.

    bagnell committed Feb 22, 2017
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