Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Come and Get Me Bug #12

Open
rtam2166 opened this issue Apr 19, 2023 · 2 comments
Open

Come and Get Me Bug #12

rtam2166 opened this issue Apr 19, 2023 · 2 comments

Comments

@rtam2166
Copy link

Come and Get Me is not triggering either the attack of opportunity or the +4 damage the character should receive

Method of testing: Bloodrager with Primalist Archetype
New game. Used Toybox to gain experience. Leveled up to level 12, added "Come and Get Me" by exchanging bloodline power for rage power. Used Toybox to set player to always roll 1 and enemies to always hit. Result, "Come and Get Me" did not trigger any attacks of opportunities and there was no bonus to the enemy damage shown in the damage calculation.

I did check that the ability was toggled on. My character was using rage, had combat reflexes, and had a dexterity modifier of +5

Game Version 2.1.2e
Martial Excellence Version 1.0.5.1
Toybox Version 1.4.25
Respec Mod: 1.10.14

Love your mod, thank you very much.

GameLog.txt
GameLogFull.txt
combatLog.txt

@Envibel
Copy link
Owner

Envibel commented Apr 19, 2023

Thank you for reporting this issue and glad to hear that you're enjoying the mod! I've only been able to reproduce when the following is true:

  1. Come and Get Me ability toggle is off before combat
  2. there is no residual Come and Get Me buff before combat
  3. You activate Come and Get Me in after combat starts

While I'm tracking down this issue code-wise you should just be able to get around the bug by having Come and Get Me active before entering combat.

@rtam2166
Copy link
Author

Thank you, turning on the ability before combat fixes those issues.

I did notice another issue: the attacks of opportunity from "Come and Get Me" triggers after the enemy deals damage.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants