findPlayer should search by 1 type at a time (bug/exploit fix) #3261
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Someone noticed that setting your steam name to someone else's in game name (or a portion of it) can goof up targeting due to the order that it scans
example:
I threw on some extra conditionals to avoid ever doing 4 loops of player.GetAll(), worst case is gonna be 3
could throw in a length check as 33 characters is too long for any of them and steam64s have a fixed length (or at least a minimum length)