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imgui-opengl-renderer

Build Status Documentation Version

OpenGL (3+) rendering for imgui-rs

Integration guide

  1. Construct it (passing in an OpenGL function loader from SDL2 or glutin or somesuch).
    let renderer = imgui_opengl_renderer::Renderer::new(&mut imgui, |s| video.gl_get_proc_address(s) as _);
  2. Call render to draw the UI.
    renderer.render(ui);

Take a look at the example app to see it all in context.

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OpenGL (3+) rendering for imgui-rs

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  • Rust 100.0%