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DreadKnight opened this issue
Feb 11, 2024
· 1 comment
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abilitiesThe issue is related to an unit ability or morecodingThis issue requires some programminginputDeals with hotkeys, interaction & accessibilityvisualsVarious things that easily catch the eye
Direct movement related abilities should indicate the new location of active unit via 10% opacity cardboard that fades away on action confirmation.
The text was updated successfully, but these errors were encountered:
DreadKnight
added
coding
This issue requires some programming
visuals
Various things that easily catch the eye
abilities
The issue is related to an unit ability or more
input
Deals with hotkeys, interaction & accessibility
labels
Feb 11, 2024
abilitiesThe issue is related to an unit ability or morecodingThis issue requires some programminginputDeals with hotkeys, interaction & accessibilityvisualsVarious things that easily catch the eye
Depends on / complementary with: #2533
Direct movement related abilities should indicate the new location of active unit via 10% opacity cardboard that fades away on action confirmation.
The text was updated successfully, but these errors were encountered: