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Fail to Launch "The Cycle" #10

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ScreenLicker opened this issue Jul 22, 2020 · 6 comments
Open

Fail to Launch "The Cycle" #10

ScreenLicker opened this issue Jul 22, 2020 · 6 comments

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@ScreenLicker
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Using both "eac-2020JULY13-eac-derek-x86_64" & "lutris-eac-testing-5.5-3-x86_64" EAC Wine builds in Lutris to launch Epic Games Launcher to run The Cycle, I got the same error message on startup on both builds.

Without EAC Wine builds, I could enter the game with a warning "failed to create IGameClient Instance" to do tutorial & run around city hub, but would get kicked after 1 minute playing public matches.

Screenshot_2020-07-21_18-45-27

gamelauncher.log
gamelauncher (1).log
gamelauncher (2).log
gamelauncher (3).log

winetricks.log

It's an honor just to send this log to you & typing codes in terminal. Let me know if I can do anytthing for you!

@Guy1524
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Guy1524 commented Jul 22, 2020

I need a wine log, the desired information is laid out in the issue template I just restored. Thanks.

@ScreenLicker
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Here you are:

log.tar.gz

Also, this is yours full rights & everything:

EAC Wine Derek Donut
Derek Donuts   Wine Trimm

@ScreenLicker
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Would also like to add that I"m getting an identical error message when using Apex as directed in pins.

@ScreenLicker
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Also, using the latest EAC Wine build (5.5-5) I'm still getting the same errors

@Guy1524
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Guy1524 commented Jul 22, 2020

Your log isn't correct. It contains what I assume is only lutris stdout logging. Your log should be in the range of 10s to 100s of megabytes large.

@ScreenLicker
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Happy to report the issue was resolved; my operating system was being reported as "Windows 6.1" because it was marked only as Windows 7 in the staging tab. To resolve, I went into the "settings" menu in Winetricks & selected "Windows 7" there.

Really appreciate the help, Good luck tomorrow with Juliard!

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