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A canvas implementation using OpenGL. Ideal to draw simple objects using basic geometry as lines, rectancles and circles in a game loop. Made to work as a library, you can create your own canvas and objects and program its behaviour.
HugoSart/CanvasGL
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A canvas implementation using OpenGL. Ideal to draw simple objects using basic geometry as lines, rectancles and circles in a game loop. Made to work as a library, you can create your own canvas and objects and program its behaviour.
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