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Flawed accept/connect interaction in Snocket. #3449

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bolt12 opened this issue Oct 22, 2021 · 0 comments · Fixed by #3360
Closed

Flawed accept/connect interaction in Snocket. #3449

bolt12 opened this issue Oct 22, 2021 · 0 comments · Fixed by #3360
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io-sim-discovered Issue discovered by IOSim net-sim Issues / PRs related to network simulator testing

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@bolt12
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bolt12 commented Oct 22, 2021

I found one more bug in the accept/connect interaction, and I think it is due to the use of normaliseId . Basically, if I connect to someone and someone connects to me, before the connect returns (and before the remote accept returns as well) the local accept can return first masking itself as the remote one because we have no way to distinguish directions. This is a good test for the Snocket suite!

@bolt12 bolt12 linked a pull request Oct 22, 2021 that will close this issue
@bolt12 bolt12 added net-sim Issues / PRs related to network simulator networking labels Oct 22, 2021
@bolt12 bolt12 closed this as completed Nov 3, 2021
@bolt12 bolt12 added the io-sim-discovered Issue discovered by IOSim label Nov 30, 2021
@coot coot changed the title Flawd accept/connect interaction in Snocket. Flawed accept/connect interaction in Snocket. Sep 5, 2023
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