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I found one more bug in the accept/connect interaction, and I think it is due to the use of normaliseId . Basically, if I connect to someone and someone connects to me, before the connect returns (and before the remote accept returns as well) the local accept can return first masking itself as the remote one because we have no way to distinguish directions. This is a good test for the Snocket suite!
The text was updated successfully, but these errors were encountered:
I found one more bug in the accept/connect interaction, and I think it is due to the use of normaliseId . Basically, if I connect to someone and someone connects to me, before the connect returns (and before the remote accept returns as well) the local accept can return first masking itself as the remote one because we have no way to distinguish directions. This is a good test for the Snocket suite!
The text was updated successfully, but these errors were encountered: