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Given their popularity, the player asks Natsuki's thoughts on gacha games curious to hear her thoughts. Given their addictive properties, Natsuki gives her thoughts on them and the dangers they entail, while also recognizing their appeal, to not outright sound too preachy. Ultimately encouraging moderation.
Must haves:
-New topic talk_gacha_games, allowing the player to ask Natsuki her thoughts on the popular subgenre of gaming.
-Initiated by the player.
-Topic is available at lower affinity levels
Could haves:
Nat references a friend she had who was into gacha games as an example of the dangers they impose on players.
Potential variation at differing affinities
At higher levels Nat could ask prompt the player if they were experiencing addiction or were previously addicted to it and be supportive towards them. i.e. remind that plenty of games or mediums provide fulfilling experiences without a predatory business model. Could point out how some games close and said progress could be lost so it isn't permanent, etc.
Is this feature request related to a problem? Please describe.
This is a new topic.
The text was updated successfully, but these errors were encountered:
Overview:
Given their popularity, the player asks Natsuki's thoughts on gacha games curious to hear her thoughts. Given their addictive properties, Natsuki gives her thoughts on them and the dangers they entail, while also recognizing their appeal, to not outright sound too preachy. Ultimately encouraging moderation.
Must haves:
-New topic
talk_gacha_games
, allowing the player to ask Natsuki her thoughts on the popular subgenre of gaming.-Initiated by the player.
-Topic is available at lower affinity levels
Could haves:
Nat references a friend she had who was into gacha games as an example of the dangers they impose on players.
Potential variation at differing affinities
At higher levels Nat could ask prompt the player if they were experiencing addiction or were previously addicted to it and be supportive towards them. i.e. remind that plenty of games or mediums provide fulfilling experiences without a predatory business model. Could point out how some games close and said progress could be lost so it isn't permanent, etc.
Is this feature request related to a problem? Please describe.
This is a new topic.
The text was updated successfully, but these errors were encountered: