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EQ plugin now responds to wet / dry control #3520

Merged
merged 1 commit into from
May 2, 2017
Merged

EQ plugin now responds to wet / dry control #3520

merged 1 commit into from
May 2, 2017

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curlymorphic
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The native Equalizer plugin didn't respond to the wet dry control.

This has been rectified, fixes #3505

@BaraMGB
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BaraMGB commented May 1, 2017

@curlymorphic thank you very much! 😁👍

@Hey-Holokin
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Hey-Holokin commented May 1, 2017

[Redacted as for whatever reason the pull request failed to assert itself on my machine]

Update: I've figured out that the EQ now ceases to provide output should the input be clipping above a certain amount. Will likely make a bug report for this in the future.

@tresf
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tresf commented May 1, 2017

@UnityParadox please hand--validate the file changes to make sure they were applied after the checkout.

https:/LMMS/lmms/pull/3520/files

@curlymorphic
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@UnityParadox

I am unsure of your message.

Have you downloaded built run the pull request, and the D/W control is unworking?

or are you having trouble downloading the patch?

@Hey-Holokin
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Hey-Holokin commented May 1, 2017

@curlymorphic What I'm saying is that I've downloaded and synced the pull request, but the script, for whatever reason, hasn't changed.

Update: As of this, I'm going to attempt to manually copy the script and replace it. I haven't the slightest idea why it didn't work, though.

@curlymorphic
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@UnityParadox you could try and download from my fork into a new directory

git clone -b"eqWetDry" https:/curlymorphic/lmms

@Hey-Holokin
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Hey-Holokin commented May 1, 2017

After manually copying the script, I can now confirm that it does, in fact, remedy the bug report I posted. I'm afraid I'm brand new to testing pull requests, so I'm not fully knowledgeable in the area, so I apologize for any inconveniences I may have caused here.

Additional Details: Output issues are now present for the native EQ. Uncertain if this issue is specific to the pull request. Will need people to test fiddling with the equalizer on this pull request before I can confirm.

The issue is as follows: After the equalizer processes anything that clips over a certain limit, most likely what I can only describe right now as "top of the mixer track," it ceases to process and output information. Can anyone else confirm this issue for me on stable-1.2 and/or the current pull request?

@curlymorphic
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@UnityParadox

Thank you for taking the time to test.
There is no need to apologize, life is all about learning :)

@tresf
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tresf commented May 1, 2017

Output issues are now present for the native EQ. Uncertain if this issue is specific to the pull request.

You can revert the fixes by checking out the master branch again (or hand-reversing the file). If it exists there, it's not related. 👍

@Hey-Holokin
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Update: I have confirmed the output issue to be related to this pull request in particular. Can anyone else confirm?

@curlymorphic
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@UnityParadox can you clarify the output issue you are now witnessing please?

@Hey-Holokin
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Hey-Holokin commented May 1, 2017

@curlymorphic The issue is that should the input be louder than a certain amount (which i suspect to be "top of the mixer"), or should the output of the plugin reach that amount, the equalizer altogether ceases to process audio, muting all output from the plugin.

@curlymorphic
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h The issue is that should the input be louder than a certain amount (which i suspect to be "top of the mixer"), or should the output of the plugin reach that amount, the equalizer altogether ceases to process audio, muting all output from the plugin.

I think I know what is causing this. I can remember this happening in another project. I shall update shortly

@tresf
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tresf commented May 1, 2017

I think I know what is causing this. I can remember this happening in another project. I shall update shortly

@curlymorphic is it at all related to this? #3422

@curlymorphic
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@curlymorphic is it at all related to this? #3422

This may be triggering the bug, but it is not the cause, or solution.

The bi quad filters are sensitive to high inputs, and can oscillate, and what I call "pop" once this has happened the filter buffer needs clearing. I had a similar issue on an android synth I wrote, using very similar code. I handled the error there by checking for a corrupt buffer on every noteOn,

I need some time to think about where/how to implement this fix for this case. I need to spend some time testing other features of lmms that use the same code (Dual Filters spring to mind) to see if the fix should be implemented in the eq plugin, or the filter code.

I know how to fix, it's just where that I need to decide.

@tresf
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tresf commented May 1, 2017

I know how to fix, it's just where that I need to decide.

Ok, thanks for explanation. How about its impact on this PR? Is it related, or can we merge as-is?

@curlymorphic
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curlymorphic commented May 1, 2017

I feel there are two seperate issues,

the Wet / Dry control, This is now implemented, and can be merged

The unstable filters. It may be best If i open a new issue for this, as the filters are outside the EQ plugin code

@tresf
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tresf commented May 2, 2017

Tested, works. Not entirely sure how to reproduce the unstable filters, but I don't see evidence that this is influenced by this pull request. Merging.

@tresf tresf merged commit 0190256 into LMMS:stable-1.2 May 2, 2017
@curlymorphic curlymorphic deleted the eqWetDry branch May 2, 2017 15:14
sdasda7777 pushed a commit to sdasda7777/lmms that referenced this pull request Jun 28, 2022
EQ plugin now responds to wet / dry control
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LMMS Parametric Equalizer Ignores Wet/Dry Effect Knob
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