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Supported Archive Content File Formats

Jon edited this page Feb 9, 2024 · 16 revisions

Main Formats

Format Purpose Editor
ASSETPKG OVL resolve name Any text editor
MDL2 & MS2 Mesh data link & buffer Blender 3.6+ & Cobra Plugin
FGM Fragment Material properties FGM Editor
TEX / PNG / DDS Textures, GUI images Any image editor for PNG (Recommended: GIMP, Photoshop), Any text editor for TEX (change compression settings)
FDB Stats, asset definitions SQLite database editor (Recommended: SQliteStudio)
TXT In-game texts Any text editor
MOTIONGRAPH Behavior graph for animation system Any text editor (Note: Not every .motiongraph fully supported)
BANI & BANIS Baked animations, only location and rotation keys Blender 3.6+ & Cobra Plugin (partial import)
MANI & MANIS Animations supporting location, rotation, scale, shear, shape keys and IK Blender 3.6+ & Cobra Plugin (full support for uncompressed, partial support for compressed)
MATERIALCOLLECTION Additional material options & linking Matcol Editor
LUA Game logic Currently not reliably decompiled
PSCOLLECTION Game database queries Any text editor
XML Game logic
FCT Font File
BNK/AUX Sound Files WWise to convert .wav to .wem
USERINTERFACEICONDATA OVL resolve name/path Any text editor
GFX Provides UI context Flash decompiler (Recommended: JPEXS)

Miscellaneous Formats (Any Text Editor)

Format Purpose
.accountcustomisation
.accountlevelsdata
.animalresearchunlockssettings Animal Research
.assetpacklist
.assetpackobjectlists
.brush
.buildingbiomelayer
.buildingset
.campaigndata
.cinematic Cutscenes
.curve
.datastreams
.decalsettings
.dinosaurmaterialeffects Dinosaur Materials
.dinosaurmateriallayers Dinosaur Materials
.dinosaurmaterialpatterns Dinosaur Materials
.dinosaurmaterialvariants Dinosaur Materials
.dlcentitlements
.enumnamer List of values for specdefs
.fmvdesc
.frendercontextset Rendering
.frenderfeatureset Rendering
.frenderlodspec Rendering
.guesteconomy
.guestonrideanimsettings
.habitatboundarydata Barriers
.habitatboundaryprop Barriers
.helpnodedata
.island
.janitorsettings
.logicalcontrols Custom Keybinding customization
.lut
.mechanicresearchsettings Mechanic Research
.mergedetails
.missiondata
.motiongraphvars
.particleatlas
.particleeffect
.pathextrusion Paths - Curb / Post / Endcap model definitions
.pathmaterial Paths - Path Part <-> Material associations
.pathjoinpartresource Paths - Scenery <-> Path snapping/joining
.pathresource Paths - Main Path definition
.pathsupport Paths - Path <-> SupportSet associations
.pathtype Paths - Type <-> Min/Max Width associations
.supportset Rides and Paths
.physicssurfacesxmlres
.renderfeaturecollection Rendering
.renderparametercurves Rendering
.renderparameters Rendering
.restaurantsettings
.ridesettings Rides
.scaleformlanguagedata UI
.sceneryobjectresource
.semanticflexicolours FlexiColour Semantic Channel definitions
.spatialuitheme
.specdef Game component validation
.spl Splines
.terraindetaillayers Terrain
.terrainindexeddetaillayers Terrain
.texatlas
.trackedridecar Rides
.trackelement Rides
.trackmesh Rides
.trackstation Rides
.uimoviedefinition UI
.voxelskirt Terrain
.weatherevents
.wmeta
.world
.wsm
.xmlconfig Settings UI configuration presets