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Mismatched Tags Warnings #2
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Filed as internal issue #135153. |
This should be addressed with b0f30ef. Closing! |
pixar-oss
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Oct 18, 2016
Node-culling is a crucial optimization in Pcp composition that is a win against the natural tendency for scene structure to accumulate down namespace. The basic idea is that, as we walk down namespace, we can prune off branches of the composition structure as soon as we know they contribute no further opinions. However, the rules for which nodes we can cull are subtle due to certain features that require preserving empty structure. But it turns out we can be more aggressive with variant culling than we had been. (Internal change: 1664515)
pixar-oss
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Jun 17, 2017
If a prototype prim is not a referenced model prim, make sure we build it "high" enough in the hierarchy to preserve material bindings. Leverage PxrUsdKatanaReadXformable to gather primvars from the UsdGeomPointInstancer. Set them on both the "usd point instancer" location and its "instance array" child. Make sure to use the proper scopes ("point", "primitive"). Compute more data (e.g. the stage) upfront and pass them to the helpers as args. (Internal change: 1758066)
kaischroeder
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Feb 2, 2022
initial js render delegate improvements
This was referenced Feb 9, 2022
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Platform: Mac OSX
Compiler: Apple LLVM version 7.3.0 (clang-703.0.31)
There are currently several occurrences of
-Wmismatched-tags
being triggered when building on newer compilers, such as relatively current clang. This comes from forward declarations of types not matching the way in which they were defined, i.e. one uses the keywordstruct
and another usesclass
. These should be cleaned up.The text was updated successfully, but these errors were encountered: