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[Gameplay] Make cart based item system #37

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Plutzz opened this issue Apr 7, 2024 · 1 comment
Open
3 tasks done

[Gameplay] Make cart based item system #37

Plutzz opened this issue Apr 7, 2024 · 1 comment
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@Plutzz
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Plutzz commented Apr 7, 2024

  • Every 15 seconds a cart will roll into the kitchen (make seconds between carts changeable)
  • A cart has 4 layers and each layer has a random amount of a random ingredient (make number of layers changeable)
  • Once a cart is empty, or if it has been there for too long, the cart despawns (make despawn time changeable)
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@p-vinh
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p-vinh commented Apr 10, 2024

The current implementation only works for 1 player. The cart system is also unbalanced because there are some carts that have all of the same ingredient.

Suggestion: Dynamic Ingredient System that checks and sees the number of ingredients out on the field or each shelf having a unique ingredient.

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