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kick-when-online: false Issue #113

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kimtay168 opened this issue Aug 4, 2024 · 3 comments
Closed

kick-when-online: false Issue #113

kimtay168 opened this issue Aug 4, 2024 · 3 comments
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all platforms enhancement New feature or request

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@kimtay168
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intended behavior

da

what the behavior you actually saw

ITs show You are already logged in in the tittle screen when we about to join

Steps to reproduce

i dont have any video

Velocity or Bungeecord Versions

Velocity

RedisBungee Version & Redis Version

0.12.0

Other

Can you fix that thats the issue its will blocked player to join even tho they are not online and its still show The Logged in thing

Thanks

@ham1255 ham1255 added enhancement New feature or request all platforms and removed waiting labels Sep 16, 2024
@ham1255
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ham1255 commented Sep 16, 2024

implementing command that will reset player data because sometimes if proxy is killed or redis somehow goes down player isn't updated and proxies will think its online.

@qamulex
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qamulex commented Sep 16, 2024

I have a similar problem. At this point, the player has not been able to log in for the last 20 hours, although there is no data about him stored in Redis.
image
image

This problem, in fact, should not exist at all, since there is a correctionTask in ProxyDataManager
image

@ham1255
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ham1255 commented Sep 20, 2024

Its problem in players hash sets not sets in proxies

@ham1255 ham1255 closed this as completed Sep 28, 2024
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3 participants