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Releases: Strophox/tetrs

Improvements and Combo Bot release

08 Sep 22:55
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"Various improvements nobody asked for!"

  • Renamed tetrs_terminal -> tetrs_tui.
  • Descent Mode is now unlockable by finishing Puzzle Mode.
  • Cheese mode limit is customizable (+lower default of 20).
  • Combo mode bot (./tetrs_tui -e, combos into the thousands).
  • Ocular Rotation System v3.3 (more consistent I, S, L/J spins).
  • Bug fixes, tweaks, QOL, ...
  • Code refactors, cleanup, ...

This is another release has been developed quickly and for personal experimentation;
But anyone should feel free to create an issue if they encounter a troubling bug!

More modes release

27 Aug 01:59
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This version adds an experimental new mode:

  • Descent mode (accessed by running the program with a commmand line flag --descent-mode / -d (e.g. ./tetrs_terminal -d)).
  • Time trial is available again.
  • Tweaks to other things.

Combo release

24 Aug 22:41
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Literally a combo release. (Not only is it the third release in close succession, but also it adds...)

  • Combo mode.
  • Also, a release tag is now included in the About menu for convenience (sorry that took so long, I hope it might start coming in handy from now on.)
  • New bugs, most likely! (Feel free to open an issue if it's not fixed in the newest release.)

Well-named release

24 Aug 17:33
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Finally!

  • Hold function implemented.
  • (Tweaks and fixes.)
  • (New bugs to be discovered and fixed.)

Dedicated to Nome

Quick fix release #3

24 Aug 10:27
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  • Tweaked O-rotation! - this release adds functionality to the O-piece's otherwise visually useless rotation. It will behave like a move ('roll') to the side, and in special cases allow for O-spins!
  • Other tweaks and refactors

Small Tweaks release

22 Aug 00:29
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  • Ocular Rotation System v3: More symmetry, more control, more flexibility!
  • Added Cheese mode: How efficiently can you eat through 32 lines?
    • Removed "Time Trial" mode (still accessible using Custom mode.)
  • Keybinds can now be explicitly deleted.
  • Save file location is now mentioned in settings.
  • (Fixes, tweaks, refactors...)

Quick fix release #2

04 Aug 15:11
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  • More T-spins! (+ new final level in Puzzle mode)
  • Initial Rotation mechanic
  • Gamemode descriptions
  • A bunch of bugfixes

Enhanced Customization release

01 Aug 00:56
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As mentioned in the readme.md, development of this may slow for a moment, due to personally being very busy with other things - but this is just one more release before that, to quickly add some more cool stuff (because why not):

  • New Configure Game screen with all tetrs_engine config options finally accessible!!
    • Timings: delayed auto shift, auto repeat rate, hard drop delay, line clear delay, appearance delay.
    • Other: piece generator, preview count, soft drop factor, ground time max.
    • Moved from Settings: rotation system, no soft drop lock.
  • New Electronika 60 retro graphics option.
  • New Sonic Drop mechanic + settable keybind.
  • Bigger piece preview now functions (up to 8 visible, was, 1).
  • Better scoring formula (+buffed combos, -nerfed back2backs).
  • Improved restoring of terminal state after application exit (+ crashes get logged to tetrs_terminal_error_message.txt).
  • Other refactors and fixes.
  • New bugs to be fixed in future releases.
  • Removed Herobrine.

I thank everyone for the support (2⁶ stars :o) and hope everyone enjoys these additions

Improved savefile storage release

29 Jul 11:58
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  • This release ensures tetrs_terminal does not store any .tetrs_terminal.json file unless you request it - Make sure to toggle "Keep savefile for tetrs" on in your settings in the future!
  • It will automatically try to store it in a reasonable location - see README.md.

Quick fix release

28 Jul 20:45
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  • Separated 'graphics' toggle into 'graphics' and 'colors'
  • Fixed color bleed issue for certain consoles
  • Fixed another crash in frontend (settings)
  • Removed Herobrine