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1.19.2 Issues with WorldEdit copy/paste function and ProjectRed wires #155

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AwkwardFerret1 opened this issue Feb 11, 2024 · 1 comment

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@AwkwardFerret1
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I've been encountering an odd issue with an interaction between WorldEdit's copy-paste feature and ProjectRed's wires. Each time I try to copy a selection of Project Red wires and then paste them elsewhere, the wires fail to render, but still exist as when I break a block they are sitting on they break seemingly out of nowhere. The only way I've found to fix it is by exiting the world and reloading it entirely; using F3+A to force reload nearby chunks doesn't work. When the world is fully reloaded as described all wires and logic gates do reappear properly. I've seen in a few other posts that this has been a recurring issue between the two mods, but I haven't been able to find any fixes for it.

Mods in use:

Just Enough Items (JEI)
jei-1.19.2-forge-11.6.0.1018.jar

Project Red - Core
ProjectRed-1.19.2-4.17.0-beta+8-core.jar

Project Red - Expansion
ProjectRed-1.19.2-4.17.0-beta+8-expansion.jar

Project Red - Exploration
ProjectRed-1.19.2-4.17.0-beta+8-exploration.jar

Project Red - Fabrication
ProjectRed-1.19.2-4.17.0-beta+8-fabrication.jar

Project Red - Illumination
ProjectRed-1.19.2-4.17.0-beta+8-illumination.jar

Project Red - Integration
ProjectRed-1.19.2-4.17.0-beta+8-integration.jar

Project Red - Transmission
ProjectRed-1.19.2-4.17.0-beta+8-transmission.jar

WorldEdit
worldedit-mod-7.2.12.jar

@Wiredista
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I'm having this issue too.
Same Project Red and WorldEdit versions.

The blocks seems to work normally, but doesn't render.

CBMultipart version:
CBMultipart-1.19.2-3.2.0.139-universal

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