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Multiplayer Non-Host Crash #29

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Ange1ofD4rkness opened this issue Dec 23, 2022 · 0 comments
Open

Multiplayer Non-Host Crash #29

Ange1ofD4rkness opened this issue Dec 23, 2022 · 0 comments

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@Ange1ofD4rkness
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Was playing with a friend today and he told me he crashed (he had stepped away from his PC). Odd, but whatever, but then he crashed again. Long story, short, this was the 1st time I was using Micro Manager. Each time I tried to use it, he crashed. We are both running the newest version 1.06, and I was the host he was not. Note I did NOT crash at all.

Here is the call stack log

Fatal error!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000160

0x00007ffb564955f6 FactoryGame-MicroManage-Win64-Shipping.dll!UMicroManageTransform::ProcessTransform() [C:\Projects\SF\MM\Plugins\MicroManage\Source\MicroManageTransform.cpp:458]
0x00007ffb564b8559 FactoryGame-MicroManage-Win64-Shipping.dll!AMicroManageSubsystem::execMulticastTransformActors() [C:\Projects\SF\MM\Plugins\MicroManage\Intermediate\Build\Win64\FactoryGame\Inc\MicroManage\MicroManageSubsystem.gen.cpp:50]
0x00007ffb6ea32a09 FactoryGame-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5589]
0x00007ffb6ebe65d3 FactoryGame-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1992]
0x00007ffb6b971282 FactoryGame-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:917]
0x00007ffb6bca4ec3 FactoryGame-Engine-Win64-Shipping.dll!FObjectReplicator::ReceivedRPC() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Engine\Private\DataReplication.cpp:1282]
0x00007ffb6bca3cd5 FactoryGame-Engine-Win64-Shipping.dll!FObjectReplicator::ReceivedBunch() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Engine\Private\DataReplication.cpp:1094]
0x00007ffb6bc56d21 FactoryGame-Engine-Win64-Shipping.dll!UActorChannel::ProcessBunch() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:2862]
0x00007ffb6bc5d172 FactoryGame-Engine-Win64-Shipping.dll!UActorChannel::ReceivedBunch() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:2703]
0x00007ffb6bc5fc8f FactoryGame-Engine-Win64-Shipping.dll!UChannel::ReceivedSequencedBunch() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:412]
0x00007ffb6bc5f754 FactoryGame-Engine-Win64-Shipping.dll!UChannel::ReceivedNextBunch() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:826]
0x00007ffb6bc5fa93 FactoryGame-Engine-Win64-Shipping.dll!UChannel::ReceivedRawBunch() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:510]
0x00007ffb6befa17f FactoryGame-Engine-Win64-Shipping.dll!UNetConnection::ReceivedPacket() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Engine\Private\NetConnection.cpp:2783]
0x00007ffb6befb4ba FactoryGame-Engine-Win64-Shipping.dll!UNetConnection::ReceivedRawPacket() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Engine\Private\NetConnection.cpp:1316]
0x00007ffb68574144 FactoryGame-OnlineSubsystemUtils-Win64-Shipping.dll!UIpNetDriver::TickDispatch() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Private\IpNetDriver.cpp:1162]
0x00007ffb6bc86bf0 FactoryGame-Engine-Win64-Shipping.dll!TBaseUObjectMethodDelegateInstance<0,ADefaultPawn,void __cdecl(float),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:611]
0x00007ffb6b908d45 FactoryGame-Engine-Win64-Shipping.dll!TMulticastDelegate<void __cdecl(float),FDefaultDelegateUserPolicy>::Broadcast() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:955]
0x00007ffb6be624ae FactoryGame-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1337]
0x00007ffb6bd1dcbd FactoryGame-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1802]
0x00007ffb581a8c27 FactoryGame-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\78a794e88763017d\UE4\Games\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:16]
0x00007ff665622cb1 FactoryGame-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4896]
0x00007ff66562916c FactoryGame-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:169]
0x00007ff6656291da FactoryGame-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137]
0x00007ff665633e37 FactoryGame-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\78a794e88763017d\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:268]
0x00007ff66563485a FactoryGame-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
0x00007ffc1b237614 KERNEL32.DLL!UnknownFunction []
0x00007ffc1c6a26a1 ntdll.dll!UnknownFunction []

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