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Items being skipped during pickit due to not enough time given for item grab? "Attempt to pick xyz" then teleports off #939

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Ezro opened this issue Jun 25, 2022 · 1 comment
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@Ezro
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Ezro commented Jun 25, 2022

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@Ezro Ezro added the bug Something isn't working label Jun 25, 2022
@NeoIsrafil
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NeoIsrafil commented Jun 26, 2022

This is part of the problem I was having. Mine was closed by...someone, dont remember who, but yes. Items are being skipped, and sometimes it misclicks too. Here are my observations from that.

We need two tuneable settings.

  1. We need to be able to tune the time between mouse-move and mouse-click in ms, which would apply to the new 0.8 version too. It causes misclicks, the mouse is still moving when it clicks and it doesnt get the item name.
  2. We also need a way to introduce an intentional lag between the end of kill and the start of pickit, or ...maybe a way to run an extra pickit cycle before going back to traversing. Again, this would potentially be useful EVEN in 0.8.

Different computers and connections are gonna have different needs, and i think that's part of whats messing us up. Without doing some REALLY careful math and pulling ping numbers and framerates from the game we would be better off just allowing the user to tune these settings in Params.

I'm not well versed enough in this program yet to DO the modifications necessary without risking breaking something else...or I would just make a branch and do it. Is anyone willing to take this up?

mine is under #855 if you need the files to reference as well.

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