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v1.2.0

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@zachkinstner zachkinstner released this 09 Jun 20:49
· 510 commits to master since this release

Change Log

  • Added: New non-selectable "Text" item type.
  • Added: New way to setup Hoverboard layouts.
  • Added: Hoverboard slider items (horizontal and vertical).
  • Added: Hoverboard checkbox items.
  • Added: Hoverboard radio items (with new "Radio Group ID" feature).
  • Added: Hoverboard sticky items.
  • Added: New slider "starting point for fill" feature (allows zero-based fills).
  • Optimized: All materials/textures/shaders to drastically reduce the number of draw calls.
  • Updated: Hovercast/Hoverboard slider renderers to better support new features.
  • Updated: Hovercast/Hoverboard "test" Unity scenes with latest features.
  • Updated: Reduced "private" usage within the renderer classes for better customization support.
  • Fixed: Included the DLL-related ".meta" files to avoid "missing script" issues (#25).
  • Fixed: Issue causing disabled items to retain their highlight/selection progress values.
  • Fixed: The default slider label now uses the range-based value (not a percentage).
  • Documentation:
    • Added a new high-level Getting Started page to the wiki.
    • Updated various wiki pages with new details and support.
    • Improved the project Readme page.

Migration Notes

  • Breaking Change: The Hoverboard setup now uses HoverboardLayout. See Hoverboard Integration.
  • Prior to importing the package, delete all files/folders within Assets/Hover/. Several of the asset files have changed, so this will ensure that the obsolete files are removed.