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Move scene spawner systems to SpawnScene schedule #9260
Move scene spawner systems to SpawnScene schedule #9260
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We discussed it in Discord and decided that it's better to put it in
PostUpdate
to have fully updated transform.@lewiszlw I really sorry you had to change it so many times 😄
But this one you can't apply from the browser, you need to import
propagate_transform
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No worries. Should be
.before(TransformSystem::TransformPropagate)
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Yes, looks like this is what mostly used in the codebase.
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Before you make any change, take a look at what cart suggesting, I think it makes sense: #9260 (comment)
Because both solution (
PreUpdate
andPostUpdate
) have downsides, this is why we have such hard time deciding it.