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raster: implement glPixelZoom (#75)
Gamecube CI #193: Commit 0ff3ee8 pushed by WinterMute
October 12, 2024 19:42 30s master
October 12, 2024 19:42 30s
raster: implement glPixelZoom (#75)
Wii CI #195: Commit 0ff3ee8 pushed by WinterMute
October 12, 2024 19:42 30s master
October 12, 2024 19:42 30s
raster: implement glPixelZoom
Gamecube CI #192: Pull request #75 opened by mardy
October 12, 2024 14:47 32s mardy:pixelzoom
October 12, 2024 14:47 32s
raster: implement glPixelZoom
Wii CI #194: Pull request #75 opened by mardy
October 12, 2024 14:47 31s mardy:pixelzoom
October 12, 2024 14:47 31s
Implement glCopyPixels()
Wii CI #193: Commit 18604bc pushed by WinterMute
October 6, 2024 16:31 30s master
October 6, 2024 16:31 30s
Implement glCopyPixels()
Gamecube CI #191: Commit 18604bc pushed by WinterMute
October 6, 2024 16:31 33s master
October 6, 2024 16:31 33s
And glBitmap() and a few raster functions
Gamecube CI #190: Pull request #74 synchronize by mardy
October 6, 2024 15:43 31s mardy:bitmap
October 6, 2024 15:43 31s
And glBitmap() and a few raster functions
Wii CI #192: Pull request #74 synchronize by mardy
October 6, 2024 15:43 31s mardy:bitmap
October 6, 2024 15:43 31s
Implement glAccum()
Gamecube CI #189: Commit 3f25f61 pushed by WinterMute
October 6, 2024 09:43 29s master
October 6, 2024 09:43 29s
Implement glAccum()
Wii CI #191: Commit 3f25f61 pushed by WinterMute
October 6, 2024 09:43 29s master
October 6, 2024 09:43 29s
call-lists: correctly handle glColor() commands
Wii CI #190: Commit a95baa0 pushed by WinterMute
October 6, 2024 09:43 33s master
October 6, 2024 09:43 33s
call-lists: correctly handle glColor() commands
Gamecube CI #188: Commit a95baa0 pushed by WinterMute
October 6, 2024 09:43 33s master
October 6, 2024 09:43 33s
And glBitmap() and a few raster functions
Wii CI #189: Pull request #74 synchronize by mardy
October 6, 2024 07:26 34s mardy:bitmap
October 6, 2024 07:26 34s
And glBitmap() and a few raster functions
Gamecube CI #187: Pull request #74 synchronize by mardy
October 6, 2024 07:26 31s mardy:bitmap
October 6, 2024 07:26 31s
And glBitmap() and a few raster functions
Gamecube CI #186: Pull request #74 synchronize by mardy
October 6, 2024 06:07 32s mardy:bitmap
October 6, 2024 06:07 32s
And glBitmap() and a few raster functions
Wii CI #188: Pull request #74 synchronize by mardy
October 6, 2024 06:07 35s mardy:bitmap
October 6, 2024 06:07 35s
And glBitmap() and a few raster functions
Gamecube CI #185: Pull request #74 synchronize by mardy
October 5, 2024 20:19 30s mardy:bitmap
October 5, 2024 20:19 30s
And glBitmap() and a few raster functions
Wii CI #187: Pull request #74 synchronize by mardy
October 5, 2024 20:19 30s mardy:bitmap
October 5, 2024 20:19 30s
And glBitmap() and a few raster functions
Wii CI #186: Pull request #74 opened by mardy
October 4, 2024 19:38 33s mardy:bitmap
October 4, 2024 19:38 33s
And glBitmap() and a few raster functions
Gamecube CI #184: Pull request #74 opened by mardy
October 4, 2024 19:38 35s mardy:bitmap
October 4, 2024 19:38 35s
Implement glAccum()
Gamecube CI #183: Pull request #73 opened by mardy
October 1, 2024 14:52 34s mardy:accum
October 1, 2024 14:52 34s
Implement glAccum()
Wii CI #185: Pull request #73 opened by mardy
October 1, 2024 14:52 35s mardy:accum
October 1, 2024 14:52 35s
call-lists: correctly handle glColor() commands
Gamecube CI #182: Pull request #72 opened by mardy
October 1, 2024 14:50 35s mardy:call-list-color
October 1, 2024 14:50 35s
call-lists: correctly handle glColor() commands
Wii CI #184: Pull request #72 opened by mardy
October 1, 2024 14:50 33s mardy:call-list-color
October 1, 2024 14:50 33s
stencil: use new EFB functions for buffer management
Wii CI #183: Commit 23d53e2 pushed by WinterMute
September 29, 2024 11:24 30s master
September 29, 2024 11:24 30s