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Division.md

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Division

Properties

Name Type Description Notes
DivisionId Pointer to int32 [optional] [readonly]
DivisionName string

Methods

NewDivision

func NewDivision(divisionName string, ) *Division

NewDivision instantiates a new Division object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewDivisionWithDefaults

func NewDivisionWithDefaults() *Division

NewDivisionWithDefaults instantiates a new Division object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetDivisionId

func (o *Division) GetDivisionId() int32

GetDivisionId returns the DivisionId field if non-nil, zero value otherwise.

GetDivisionIdOk

func (o *Division) GetDivisionIdOk() (*int32, bool)

GetDivisionIdOk returns a tuple with the DivisionId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDivisionId

func (o *Division) SetDivisionId(v int32)

SetDivisionId sets DivisionId field to given value.

HasDivisionId

func (o *Division) HasDivisionId() bool

HasDivisionId returns a boolean if a field has been set.

GetDivisionName

func (o *Division) GetDivisionName() string

GetDivisionName returns the DivisionName field if non-nil, zero value otherwise.

GetDivisionNameOk

func (o *Division) GetDivisionNameOk() (*string, bool)

GetDivisionNameOk returns a tuple with the DivisionName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDivisionName

func (o *Division) SetDivisionName(v string)

SetDivisionName sets DivisionName field to given value.

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