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bevy_dev_console

bevy_dev_console is a Source-inspired developer console plugin for the Bevy Game Engine.

Image of the developer console

Warning

bevy_dev_console is currently in its early development stages. Expect breaking changes in the near future (especially when using the built-in command parser). For this reason its only available as a git package at the moment.

Features

  • Log viewing
    • View all the hidden data from any log message by hovering over it.
  • Powerful Built-in parser language built specifically for bevy_dev_console. (Documentation)
    • Calculations
    • Variables
      • Uses a simplified version of ownership and borrowing
    • Standard library (Doesn't have much at the moment)
    • Custom native functions (World access included!)
    • Many types
    • Resource viewing and modification
      • Enums
      • Structs
    • Entity queries Coming Soon... (Syntax suggestions would be appreciated!)
    • ...and more!

Usage

  1. Add the bevy_dev_console git package.

    cargo add --git https:/doonv/bevy_dev_console.git
  2. Import the prelude.

    use bevy_dev_console::prelude::*;
  3. Add the plugins.

    use bevy::{prelude::*, log::LogPlugin};
    use bevy_dev_console::prelude::*;
    
    App::new()
        .add_plugins((
            // Add the log plugin with the custom log layer
            DefaultPlugins.set(LogPlugin {
                custom_layer: custom_log_layer,
                ..default()
            }),
            // Add the dev console plugin itself.
            DevConsolePlugin,
        ))
        .run();
  4. That should be it! You can now press the ` / ~ key on your keyboard and it should open the console!

Togglable Features

(default) builtin-parser includes the default parser. Disabling this allows you to remove the built-in parser and replace it with your own (or you could do nothing and make the console into a log reader).

Bevy Compatibility

bevy bevy_dev_console
0.14.* git (master)