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Releases: ekelokorpi/panda-engine

2.6.0

24 Apr 07:08
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  • Added support for loading external JS files
  • Added toWorldPosition method to Container
  • Added move function to Vector
  • Added injectClass method to Core
  • Added Android version detections
  • Added errors when using Container methods addChild and addTo without proper parameter
  • Fixed drawArc not rendering properly
  • Fixed distance function in Vector

2.5.0

15 Mar 18:42
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  • Added hitTest method to Container
  • Added letterSpacing property to Font
  • Added muted property to Sound
  • Added crossOrigin attribute to BaseTexture
  • Added screenshot function to Core
  • Added worldPos parameter to Container.center method
  • Replaced retina attribute with hidpi on System
  • Fixed using addAsset with data URI
  • Fixed font rendering on hires
  • Fixed font loading on hires
  • Fixed Text rendering on hires
  • Fixed atlas parsing on hires
  • Fixed audio loading in IE
  • Fixed to use game.config.id as Storage.id if not already defined
  • Fixed AudioParam warning message on Chrome
  • Fixed Container.center method to use local position

2.4.1

21 Feb 08:00
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  • Added Android TV detection
  • Added support for SVG files

2.4.0

17 Feb 10:48
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  • Added focusOnMouseDown attribute to Input
  • Added support for trimmed textures in atlas
  • Added support for pivot points in atlas
  • Added preRender attribute to Loader
  • Added startRot property to Particles
  • Added startRotVar property to Particles
  • Fixed randomTexture on Particles
  • Fixed FastContainer with atlas texture
  • Fixed FastContainer position on hires
  • Fixed onComplete on Animation, when using multiple animations
  • Fixed window size on Crosswalk startup
  • Fixed to show error when trying to add PhysicsSprite to undefined world

2.3.0

06 Feb 08:21
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  • Added pause and resume methods to Scene
  • Added onPause and onResume methods to Scene
  • Added clear method to Timer
  • Added frameCount parameter to addAnim in Animation
  • Added loopStart and loopEnd attributes to Audio
  • Fixed alphanumerical sorting on Animation.fromTextures
  • Fixed anchor issue on Particles
  • Fixed children updateTransform to be called even if alpha is zero

2.2.0

20 Jan 07:08
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  • Added tween to logo in Loader
  • Optimised logo
  • Moved device motion to Input.motion
  • Fixed repeating Timer not pausing if pause called on callback function
  • Fixed interactivity to be skipped only when visible is false
  • Fixed Scene.click to use Input.clickTimeout
  • Fixed logo on hires mode
  • Fixed SystemText scaling on hires mode
  • Fixed Tween to get start values only if type is number
  • Fixed removeAsset to work with atlas files
  • Fixed Font.clearCache to included in removeAllAssets function

2.1.0

08 Jan 21:04
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  • Added support for BMFont
  • Added setScene to restart current scene, if sceneName not defined
  • Added HTML5 Audio support for Cocoon Canvas+ and Ejecta
  • Added WKWebView detection (game.device.WKWebView)
  • Added rate parameter to game.Audio.playSound
  • Fixed Loader to render one frame first before starting
  • Fixed setting Rectangle x and y values to zero with set method
  • Fixed to reset keyboard on scene init
  • Fixed XMLHttpRequest to work with WKWebView

2.0.2

28 Dec 20:15
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  • Added scene to updateOrder list
  • Added Xbox detection
  • Fixed undefined text in SystemText
  • Fixed to prevent keydown default event, when key is already pressed down
  • Updated docs
  • Refactored Camera class
  • Removed deprecated code

2.0.1

13 Dec 16:07
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  • Added private static property _content to classes to store extended class content
  • Fixed module to not load required module that is in ignoreModules list

2.0.0

04 Dec 17:41
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