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[Fix] Public link URL does not work #3146
Conversation
Eliminated a debug console log for cleaner output. Adjusted UI handling to conditionally render interaction elements only for non-public teams, improving user interface logic. Also refined layout width responsiveness for better-style consistency.
WalkthroughThe changes in this pull request primarily focus on code formatting, organization, and the introduction of new components and state properties across various files. Key modifications include the restructuring of components for improved readability, the addition of a new Changes
Assessment against linked issues
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Actionable comments posted: 9
🧹 Outside diff range and nitpick comments (5)
apps/web/app/[locale]/team/[teamId]/[profileLink]/page.tsx (1)
94-94
: Remove commented-out code.The commented-out TeamMembers component is no longer necessary as it has been replaced by TeamMembersView. To maintain a clean codebase, it's best to remove this line.
Please remove the following line:
- {/* <TeamMembers publicTeam={publicTeam} /> */}
apps/web/app/hooks/features/usePublicOrganizationTeams.ts (2)
30-91
: Approve formatting changes and suggest minor optimization.The reformatting of
loadPublicTeamData
improves readability and maintainability without changing its core functionality. The function effectively handles loading public team data and updating relevant states.Consider this minor optimization to reduce unnecessary state updates:
- const newPublicTeamData = { - ...publicTeam, - ...res.data - }; - if (!isEqual(newPublicTeamData, publicTeam)) { - setPublicTeam(newPublicTeamData); - } + const newPublicTeamData = { ...publicTeam, ...res.data }; + if (!isEqual(newPublicTeamData, publicTeam)) { + setPublicTeam(newPublicTeamData); + }This change combines the object creation and comparison into a single step, potentially improving performance slightly.
🧰 Tools
🪛 Biome
[error] 77-77: Change to an optional chain.
Unsafe fix: Change to an optional chain.
(lint/complexity/useOptionalChain)
77-77
: Consider using optional chaining for slight improvement.The current code
task.tags && task.tags?.length
is correct, but it can be simplified using optional chaining.Consider this minor improvement:
- if (task.tags && task.tags?.length) { + if (task.tags?.length) {This change reduces verbosity while maintaining the same functionality.
🧰 Tools
🪛 Biome
[error] 77-77: Change to an optional chain.
Unsafe fix: Change to an optional chain.
(lint/complexity/useOptionalChain)
apps/web/app/[locale]/page-component.tsx (1)
36-135
: Improved MainPage component structureThe reformatting of the MainPage component enhances code readability while maintaining the existing functionality. The use of ResizablePanelGroup and ResizablePanel components aligns with the PR's objective of improving the layout.
Consider extracting the ResizablePanelGroup and its children into a separate component to further improve the maintainability of the MainPage component.
🧰 Tools
🪛 Biome
[error] 56-56: Change to an optional chain.
Unsafe fix: Change to an optional chain.
(lint/complexity/useOptionalChain)
apps/web/lib/features/team-members.tsx (1)
54-54
: Rename variable for clarity and consistencyThe variable
$teamsFetching
includes a$
prefix, which may not align with the project's naming conventions and can cause confusion. Unless$
has a specific meaning in this context, consider renaming it for clarity.Rename
$teamsFetching
toisTeamsFetching
:- const $teamsFetching = teamsFetching && members.length === 0; + const isTeamsFetching = teamsFetching && members.length === 0;
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
📒 Files selected for processing (9)
- apps/web/app/[locale]/page-component.tsx (2 hunks)
- apps/web/app/[locale]/team/[teamId]/[profileLink]/page.tsx (1 hunks)
- apps/web/app/hooks/features/usePublicOrganizationTeams.ts (2 hunks)
- apps/web/app/hooks/features/useTaskStatistics.ts (2 hunks)
- apps/web/app/services/client/axios.ts (2 hunks)
- apps/web/lib/features/team-members-card-view.tsx (0 hunks)
- apps/web/lib/features/team-members.tsx (1 hunks)
- apps/web/lib/features/team/user-team-card/index.tsx (2 hunks)
- apps/web/middleware.ts (3 hunks)
💤 Files with no reviewable changes (1)
- apps/web/lib/features/team-members-card-view.tsx
🧰 Additional context used
🪛 Biome
apps/web/app/[locale]/page-component.tsx
[error] 56-56: Change to an optional chain.
Unsafe fix: Change to an optional chain.
(lint/complexity/useOptionalChain)
apps/web/app/hooks/features/usePublicOrganizationTeams.ts
[error] 77-77: Change to an optional chain.
Unsafe fix: Change to an optional chain.
(lint/complexity/useOptionalChain)
apps/web/app/hooks/features/useTaskStatistics.ts
[error] 183-183: Change to an optional chain.
Unsafe fix: Change to an optional chain.
(lint/complexity/useOptionalChain)
apps/web/lib/features/team-members.tsx
[error] 176-182: Unnecessary use of boolean literals in conditional expression.
Simplify your code by directly assigning the result without using a ternary operator.
If your goal is negation, you may use the logical NOT (!) or double NOT (!!) operator for clearer and concise code.
Check for more details about NOT operator.
Unsafe fix: Remove the conditional expression with(lint/complexity/noUselessTernary)
apps/web/lib/features/team/user-team-card/index.tsx
[error] 92-96: Change to an optional chain.
Unsafe fix: Change to an optional chain.
(lint/complexity/useOptionalChain)
🔇 Additional comments (19)
apps/web/app/[locale]/team/[teamId]/[profileLink]/page.tsx (5)
22-27
: LGTM! Verify usage of teamsFetching.The addition of
teamsFetching
in the destructured return fromusePublicOrganizationTeams
is a good improvement. This allows for better handling of the loading state.To ensure
teamsFetching
is used correctly in the component, please run the following script:#!/bin/bash # Description: Verify the usage of teamsFetching in the file. # Test: Check for usage of teamsFetching rg --type typescript 'teamsFetching' apps/web/app/\[locale\]/team/\[teamId\]/\[profileLink\]/page.tsx
85-92
: LGTM! Verify if TeamMembersView addresses the public link issue.The replacement of TeamMembers with TeamMembersView and the addition of new props is a significant improvement. It provides better control over the component's behavior and display.
To ensure that these changes contribute to fixing the public link URL issue, please run the following checks:
#!/bin/bash # Description: Verify TeamMembersView implementation and its relation to public link functionality. # Test 1: Check TeamMembersView implementation ast-grep --lang typescript --pattern $'const TeamMembersView = ({ $_ }) => { $$$ }' # Test 2: Search for public link handling in TeamMembersView rg --type typescript 'public.*link|link.*public' -C 5 | rg 'TeamMembersView'
32-38
: LGTM! Verify alignment with public link fix.The useEffect hook for user redirection remains unchanged, which is good for maintaining existing functionality. However, we should ensure this doesn't interfere with the fix for the public link URL issue.
To verify that this redirection logic doesn't conflict with the public link fix, please check the following:
8-8
: LGTM! Verify usage of new imports.The changes in the import statements look good. The switch from
TeamMembers
toTeamMembersView
and the addition ofIssuesView
suggest improvements in component structure and view control.To ensure these changes are correctly implemented throughout the file, please run the following script:
Also applies to: 16-16
✅ Verification successful
Verified! The imports
TeamMembersView
andIssuesView
are correctly used inapps/web/app/[locale]/team/[teamId]/[profileLink]/page.tsx
.🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the usage of new imports in the file. # Test: Check for usage of TeamMembersView and IssuesView rg --type typescript 'TeamMembersView|IssuesView' apps/web/app/\[locale\]/team/\[teamId\]/\[profileLink\]/page.tsxLength of output: 261
Script:
#!/bin/bash # Description: Verify the usage of new imports in the file. # Test: Check for usage of TeamMembersView and IssuesView rg 'TeamMembersView|IssuesView' 'apps/web/app/[locale]/team/[teamId]/[profileLink]/page.tsx'Length of output: 274
Line range hint
1-97
: Please clarify how these changes address the public link URL issue.The changes made to this file, including the switch to TeamMembersView and the addition of teamsFetching, are improvements to the component's structure and functionality. However, it's not immediately clear how these changes directly address the issue of the public link URL not working as described in the PR objectives.
Could you please provide more context on how these changes contribute to fixing the public link URL issue? Are there additional changes in other files that work in conjunction with these modifications?
To help understand the full scope of the changes related to the public link functionality, please run the following script:
This will help identify any other relevant changes that might be part of the fix for the public link URL issue.
apps/web/middleware.ts (4)
3-3
: LGTM: Import of APPLICATION_LANGUAGES_CODEThe addition of
APPLICATION_LANGUAGES_CODE
import is appropriate and consistent with its usage in the middleware function. This change improves maintainability by centralizing language code definitions.
38-38
: LGTM: Use of APPLICATION_LANGUAGES_CODE in createMiddlewareThe use of
APPLICATION_LANGUAGES_CODE
for thelocales
parameter is a good practice. It centralizes the definition of supported languages, making it easier to maintain and update in the future.
Line range hint
34-134
: LGTM: Overall changes to middleware functionThe integration of the new path handling logic with the existing middleware function is well-structured. The placement ensures that certain paths can bypass token checks while maintaining the integrity of the existing authentication logic for protected routes.
To ensure the changes haven't introduced any regressions, please run the following tests:
#!/bin/bash # Description: Verify the integrity of protected routes and authentication logic # Test: Check for any changes to PROTECTED_APP_URL_PATHS rg --type typescript "PROTECTED_APP_URL_PATHS" --glob "!apps/web/middleware.ts" # Test: Ensure token validation logic is still intact for protected routes rg --type typescript "TOKEN_COOKIE_NAME|REFRESH_TOKEN_COOKIE_NAME" --glob "!apps/web/middleware.ts"
47-55
:⚠️ Potential issuePlease clarify the purpose of the new path handling logic
The new path handling logic appears to be related to fixing the public link URL issue. However, a few points need clarification:
- Could you explain the rationale behind bypassing further middleware processing for these specific paths?
- The condition
!paths.includes('join')
seems broad. Are we certain this won't inadvertently bypass important checks for other routes?Consider adding a comment to explain the purpose of this logic for future maintainability.
To ensure this change doesn't introduce unintended side effects, please run the following script:
apps/web/app/hooks/features/usePublicOrganizationTeams.ts (4)
3-4
: LGTM: Import statement formatting improved.The reformatting of the import statements enhances code readability without affecting functionality.
93-112
: LGTM: Formatting improvements in loadPublicTeamMiscData.The reformatting of
loadPublicTeamMiscData
enhances readability and maintainability without altering its core functionality. The function effectively handles loading miscellaneous public team data and updating relevant states.
114-122
: Approve addition ofteamsFetching
to the return object.The inclusion of
teamsFetching
in the return object ofusePublicOrganizationTeams
is a positive change. It makes this new state property available to consumers of the hook, which can be crucial for managing loading states and potentially addressing the public link URL issue.
Line range hint
1-122
: Summary: Positive changes with potential to address PR objectives.The changes in this file, particularly the addition of
teamsFetching
, appear to be part of a larger effort to improve code quality and potentially address the public link URL issue described in the PR objectives. While most changes are formatting improvements, the newteamsFetching
state could be key to solving the problem of users being redirected to a login page instead of viewing public content.To ensure these changes effectively address the PR objectives, please verify the following:
- Test the public link URL functionality after these changes.
- Confirm that the
teamsFetching
state is being used correctly to manage loading states and prevent premature redirects.- Update any relevant documentation or comments to reflect the new
teamsFetching
state.Consider running the following script to check for any TODO comments related to this issue:
#!/bin/bash # Description: Search for TODO comments related to public link or team fetching echo "Searching for relevant TODO comments:" rg --type-add 'web:*.{ts,tsx,js,jsx}' --type web 'TODO.*public.*link|TODO.*team.*fetch'🧰 Tools
🪛 Biome
[error] 77-77: Change to an optional chain.
Unsafe fix: Change to an optional chain.
(lint/complexity/useOptionalChain)
apps/web/app/services/client/axios.ts (2)
2-2
: LGTM. Please clarify the purpose ofAPPLICATION_LANGUAGES_CODE
.The addition of
APPLICATION_LANGUAGES_CODE
to the imports is approved. However, could you please explain its role in addressing the public link URL issue? This will help in understanding how it contributes to the fix.
Line range hint
1-180
: Summary: Changes address the issue, but clarification neededThe modifications to the
apiDirect
interceptor appear to address the public link URL issue by preventing unnecessary redirects to the login page. However, to ensure the PR fully resolves the problem:
- Please confirm that these changes cover all scenarios mentioned in issue [Bug] Common | Public link URL does not work #3126.
- Consider adding comments explaining the logic behind the path checks, especially regarding the 'join' path exclusion.
- Verify that this solution doesn't introduce any new issues for other parts of the application.
To ensure no unintended side effects:
#!/bin/bash # Search for other uses of DEFAULT_APP_PATH to check for potential conflicts rg --type typescript "DEFAULT_APP_PATH"apps/web/app/[locale]/page-component.tsx (3)
11-11
: Improved import organizationThe consolidation of import statements for related components enhances code readability and organization. This change aligns with best practices for import management in React applications.
Also applies to: 32-32
138-169
: Improved TaskTimerSection component readabilityThe TaskTimerSection component has been reformatted, enhancing code readability while preserving its original functionality. The conditional rendering and state management remain intact.
Line range hint
1-169
: Alignment with PR objectivesWhile the code improvements in this file enhance readability and maintainability, they don't appear to directly address the stated PR objective of fixing the public link URL issue (Issue #3126).
Could you please clarify how these changes contribute to resolving the public link URL problem? If the fix is implemented in other files, it would be helpful to highlight those changes or provide additional context.
To verify the implementation of the fix, you can run the following script:
This script will help identify any relevant changes across the codebase that might be related to the public link URL fix.
🧰 Tools
🪛 Biome
[error] 56-56: Change to an optional chain.
Unsafe fix: Change to an optional chain.
(lint/complexity/useOptionalChain)
apps/web/lib/features/team-members.tsx (1)
140-140
: Verify the use ofisMemberActive
propThe
active
prop is being passed toTeamMembersTableView
asisMemberActive
. Ensure thatisMemberActive
correctly represents the member's active status and thatuser?.isEmailVerified
is the appropriate indicator for this. IfisEmailVerified
does not accurately reflect active membership, consider using a different property.Run the following script to check where
isMemberActive
is used and what properties are available onuser
:
const { loading, queryCall, loadingRef } = useQuery(getPublicOrganizationTeamsAPI); | ||
const { loading: loadingMiscData, queryCall: queryCallMiscData } = useQuery(getPublicOrganizationTeamsMiscDataAPI); | ||
const { activeTeam, teams, setTeams, teamsFetching } = useOrganizationTeams(); | ||
const { setAllTasks } = useTeamTasks(); | ||
const { setTaskStatus } = useTaskStatus(); | ||
const { setTaskSizes } = useTaskSizes(); | ||
const { setTaskPriorities } = useTaskPriorities(); | ||
const { setTaskLabels } = useTaskLabels(); | ||
const [publicTeam, setPublicTeam] = useAtom(publicactiveTeamState); |
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💡 Codebase verification
teamsFetching
is not actively used in the codebase.
The property teamsFetching
was added but does not appear to be utilized in any active code. Please ensure it is properly integrated or remove it if unnecessary.
🔗 Analysis chain
Approve addition of teamsFetching
and verify its usage.
The inclusion of teamsFetching
from useOrganizationTeams
is a positive change that could help address the public link URL issue. This new state property likely provides better control over the loading state of team data.
To ensure this change is properly utilized, please run the following script to check its usage across the codebase:
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Description: Verify the usage of teamsFetching across the codebase
# Search for teamsFetching in TypeScript and JavaScript files
echo "Searching for teamsFetching usage:"
rg --type-add 'web:*.{ts,tsx,js,jsx}' --type web 'teamsFetching'
# Search for loading states related to team fetching
echo "\nSearching for related loading states:"
rg --type-add 'web:*.{ts,tsx,js,jsx}' --type web 'loading.*team|team.*loading'
Length of output: 809
const paths = location.pathname.split('/').filter(Boolean); | ||
if ( | ||
!paths.includes('join') && | ||
(paths[0] === 'team' || (APPLICATION_LANGUAGES_CODE.includes(paths[0]) && paths[1] === 'team')) | ||
) { | ||
return error.response; | ||
} | ||
|
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The reason will be displayed to describe this comment to others. Learn more.
💡 Codebase verification
Duplicate Path Checking Logic Identified.
The path checking logic introduced in apps/web/app/services/client/axios.ts
is also present in apps/web/middleware.ts
. This duplication can lead to maintenance challenges and potential inconsistencies.
Consider extracting the shared path checking logic into a utility function and refactoring both files to utilize this centralized approach.
🔗 Analysis chain
Approved. Consider refactoring for clarity and provide additional context.
The new conditional check addresses the public link URL issue by preventing redirection to the login page for specific paths. This aligns well with the PR objective. However, the logic could be more readable. Consider refactoring as follows:
const isJoinPath = paths.includes('join');
const isTeamPath = paths[0] === 'team' || (APPLICATION_LANGUAGES_CODE.includes(paths[0]) && paths[1] === 'team');
if (!isJoinPath && isTeamPath) {
return error.response;
}
Also, please provide additional context:
- Why is the 'join' path excluded from this logic?
- How does this change ensure that public link URLs work correctly for all scenarios mentioned in the issue?
To verify the impact of this change, let's check for any other occurrences of similar logic:
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Search for similar path checking logic in other files
rg --type typescript -e "pathname.split\\('/'\\)" -e "includes\\('join'\\)" -e "APPLICATION_LANGUAGES_CODE"
Length of output: 265
Script:
#!/bin/bash
# Search for similar path checking logic in TypeScript files
rg --glob '*.ts' --glob '*.tsx' -e "pathname\.split\('/'\)" -e "includes\('join'\)" -e "APPLICATION_LANGUAGES_CODE"
Length of output: 1266
React.useEffect(() => { | ||
window && window?.localStorage.getItem('conf-fullWidth-mode'); | ||
setFullWidth(JSON.parse(window?.localStorage.getItem('conf-fullWidth-mode') || 'true')); | ||
}, [setFullWidth]); |
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Improve window object access safety
The useEffect hook for setting the fullWidth state directly accesses the window object, which could lead to issues in environments where window is not defined (e.g., server-side rendering).
Consider using optional chaining and nullish coalescing for safer access:
React.useEffect(() => {
const storedFullWidth = window?.localStorage?.getItem('conf-fullWidth-mode') ?? 'true';
setFullWidth(JSON.parse(storedFullWidth));
}, [setFullWidth]);
This change ensures that the code works safely in all environments and addresses the static analysis tool's suggestion.
🧰 Tools
🪛 Biome
[error] 56-56: Change to an optional chain.
Unsafe fix: Change to an optional chain.
(lint/complexity/useOptionalChain)
return user_a.timerStatus == 'running' || | ||
(user_a.timerStatus == 'online' && user_b.timerStatus != 'running') || | ||
(user_a.timerStatus == 'pause' && user_b.timerStatus !== 'running' && user_b.timerStatus !== 'online') || | ||
(user_a.timerStatus == 'idle' && user_b.timerStatus == 'suspended') || | ||
(user_a.timerStatus === undefined && user_b.timerStatus == 'suspended') | ||
? true | ||
: false; |
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Address the static analysis warning
The static analysis tool Biome
has identified an unnecessary use of boolean literals in the conditional expression within sortByWorkStatus
. By removing the ternary operator, you adhere to cleaner coding practices and resolve the warning.
🧰 Tools
🪛 Biome
[error] 176-182: Unnecessary use of boolean literals in conditional expression.
Simplify your code by directly assigning the result without using a ternary operator.
If your goal is negation, you may use the logical NOT (!) or double NOT (!!) operator for clearer and concise code.
Check for more details about NOT operator.
Unsafe fix: Remove the conditional expression with(lint/complexity/noUselessTernary)
🛠️ Refactor suggestion
Simplify the return statement in sortByWorkStatus
The ternary operator returning true
or false
is unnecessary since the expression already evaluates to a boolean. Simplify the code by directly returning the expression for improved readability.
Apply this change:
- return user_a.timerStatus == 'running' ||
- (user_a.timerStatus == 'online' && user_b.timerStatus != 'running') ||
- (user_a.timerStatus == 'pause' && user_b.timerStatus !== 'running' && user_b.timerStatus !== 'online') ||
- (user_a.timerStatus == 'idle' && user_b.timerStatus == 'suspended') ||
- (user_a.timerStatus === undefined && user_b.timerStatus == 'suspended')
- ? true
- : false;
+ return user_a.timerStatus == 'running' ||
+ (user_a.timerStatus == 'online' && user_b.timerStatus != 'running') ||
+ (user_a.timerStatus == 'pause' && user_b.timerStatus !== 'running' && user_b.timerStatus !== 'online') ||
+ (user_a.timerStatus == 'idle' && user_b.timerStatus == 'suspended') ||
+ (user_a.timerStatus === undefined && user_b.timerStatus == 'suspended');
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
return user_a.timerStatus == 'running' || | |
(user_a.timerStatus == 'online' && user_b.timerStatus != 'running') || | |
(user_a.timerStatus == 'pause' && user_b.timerStatus !== 'running' && user_b.timerStatus !== 'online') || | |
(user_a.timerStatus == 'idle' && user_b.timerStatus == 'suspended') || | |
(user_a.timerStatus === undefined && user_b.timerStatus == 'suspended') | |
? true | |
: false; | |
return user_a.timerStatus == 'running' || | |
(user_a.timerStatus == 'online' && user_b.timerStatus != 'running') || | |
(user_a.timerStatus == 'pause' && user_b.timerStatus !== 'running' && user_b.timerStatus !== 'online') || | |
(user_a.timerStatus == 'idle' && user_b.timerStatus == 'suspended') || | |
(user_a.timerStatus === undefined && user_b.timerStatus == 'suspended'); |
🧰 Tools
🪛 Biome
[error] 176-182: Unnecessary use of boolean literals in conditional expression.
Simplify your code by directly assigning the result without using a ternary operator.
If your goal is negation, you may use the logical NOT (!) or double NOT (!!) operator for clearer and concise code.
Check for more details about NOT operator.
Unsafe fix: Remove the conditional expression with(lint/complexity/noUselessTernary)
const [members, orderedMembers] = useMemo(() => { | ||
const members = (activeTeam?.members || []).filter((member) => member.employee !== null); | ||
const orderedMembers = [...members].sort((a, b) => (sortByWorkStatus(a, b) ? -1 : 1)); | ||
|
||
const currentUser = members.find((m) => m.employee.userId === user?.id); | ||
return [members, orderedMembers]; | ||
}, [activeTeam]); |
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🛠️ Refactor suggestion
Optimize useMemo dependencies and return value
When using useMemo
, it's generally advised to avoid returning multiple values as an array, which can affect readability and performance optimizations. Instead, consider creating separate useMemo
hooks for members
and orderedMembers
. This approach clarifies dependencies and makes the memoization more efficient.
Apply this refactor:
- const [members, orderedMembers] = useMemo(() => {
- const members = (activeTeam?.members || []).filter((member) => member.employee !== null);
- const orderedMembers = [...members].sort((a, b) => (sortByWorkStatus(a, b) ? -1 : 1));
- return [members, orderedMembers];
- }, [activeTeam]);
+ const members = useMemo(() => {
+ return (activeTeam?.members || []).filter((member) => member.employee !== null);
+ }, [activeTeam]);
+
+ const orderedMembers = useMemo(() => {
+ return [...members].sort((a, b) => (sortByWorkStatus(a, b) ? -1 : 1));
+ }, [members]);
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
const [members, orderedMembers] = useMemo(() => { | |
const members = (activeTeam?.members || []).filter((member) => member.employee !== null); | |
const orderedMembers = [...members].sort((a, b) => (sortByWorkStatus(a, b) ? -1 : 1)); | |
const currentUser = members.find((m) => m.employee.userId === user?.id); | |
return [members, orderedMembers]; | |
}, [activeTeam]); | |
const members = useMemo(() => { | |
return (activeTeam?.members || []).filter((member) => member.employee !== null); | |
}, [activeTeam]); | |
const orderedMembers = useMemo(() => { | |
return [...members].sort((a, b) => (sortByWorkStatus(a, b) ? -1 : 1)); | |
}, [members]); |
if (a.order && b.order) return a.order > b.order ? -1 : 1; | ||
else return -1; | ||
}); |
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Handle undefined order
property in sorting
The sorting function assumes that both a.order
and b.order
are defined, but if either is undefined, it could lead to unexpected behavior. Consider adding checks to handle undefined order
values to ensure consistent sorting.
Modify the sorting logic:
- if (a.order && b.order) return a.order > b.order ? -1 : 1;
- else return -1;
+ if (a.order != null && b.order != null) {
+ return a.order > b.order ? -1 : 1;
+ } else if (a.order != null) {
+ return -1;
+ } else if (b.order != null) {
+ return 1;
+ } else {
+ return 0;
+ }
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
if (a.order && b.order) return a.order > b.order ? -1 : 1; | |
else return -1; | |
}); | |
if (a.order != null && b.order != null) { | |
return a.order > b.order ? -1 : 1; | |
} else if (a.order != null) { | |
return -1; | |
} else if (b.order != null) { | |
return 1; | |
} else { | |
return 0; | |
} | |
}); |
return activeFilter == 'all' | ||
? orderedMembers | ||
: activeFilter == 'idle' | ||
? orderedMembers.filter((m: OT_Member) => m.timerStatus == undefined || m.timerStatus == 'idle') | ||
: orderedMembers.filter((m) => m.timerStatus === activeFilter); |
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🛠️ Refactor suggestion
Ensure consistent use of strict equality operators
The code uses both ==
and ===
for equality checks. It's best practice to use strict equality operators (===
and !==
) to prevent unexpected type coercion, which can lead to subtle bugs.
Consider updating the equality checks:
- return activeFilter == 'all'
+ return activeFilter === 'all'
- : activeFilter == 'idle'
+ : activeFilter === 'idle'
- (m.timerStatus == undefined || m.timerStatus == 'idle')
+ (m.timerStatus === undefined || m.timerStatus === 'idle')
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
return activeFilter == 'all' | |
? orderedMembers | |
: activeFilter == 'idle' | |
? orderedMembers.filter((m: OT_Member) => m.timerStatus == undefined || m.timerStatus == 'idle') | |
: orderedMembers.filter((m) => m.timerStatus === activeFilter); | |
return activeFilter === 'all' | |
? orderedMembers | |
: activeFilter === 'idle' | |
? orderedMembers.filter((m: OT_Member) => m.timerStatus === undefined || m.timerStatus === 'idle') | |
: orderedMembers.filter((m) => m.timerStatus === activeFilter); |
switch (true) { | ||
case members.length === 0: | ||
teamMembersView = ( | ||
<Container fullWidth={fullWidth}> | ||
<div className="hidden lg:block"> | ||
<UserTeamCardSkeletonCard /> | ||
<InviteUserTeamCardSkeleton /> | ||
</div> | ||
<div className="block lg:hidden"> | ||
<UserCard /> | ||
<UserCard /> | ||
<UserCard /> | ||
</div> | ||
</Container> | ||
); | ||
break; | ||
case view === IssuesView.CARDS: | ||
teamMembersView = ( | ||
<> | ||
{/* <UserTeamCardHeader /> */} | ||
<Container fullWidth={fullWidth}> | ||
<TeamMembersCardView | ||
teamMembers={members} | ||
currentUser={currentUser} | ||
publicTeam={publicTeam} | ||
teamsFetching={teamsFetching} | ||
/> | ||
</Container> | ||
</> | ||
); | ||
break; | ||
case view === IssuesView.TABLE: | ||
teamMembersView = ( | ||
<Container fullWidth={fullWidth}> | ||
<Transition | ||
show={!!currentUser} | ||
enter="transition-opacity duration-75" | ||
enterFrom="opacity-0" | ||
enterTo="opacity-100" | ||
leave="transition-opacity duration-150" | ||
leaveFrom="opacity-100" | ||
leaveTo="opacity-0" | ||
> | ||
<TeamMembersTableView | ||
teamMembers={members} | ||
currentUser={currentUser} | ||
publicTeam={publicTeam} | ||
active={isMemberActive} | ||
/> | ||
</Transition> | ||
</Container> | ||
); | ||
break; | ||
|
||
case view == IssuesView.BLOCKS: | ||
teamMembersView = ( | ||
<Container fullWidth={fullWidth}> | ||
<TeamMembersBlockView | ||
teamMembers={blockViewMembers} | ||
currentUser={currentUser} | ||
publicTeam={publicTeam} | ||
teamsFetching={teamsFetching} | ||
/> | ||
</Container> | ||
); | ||
break; | ||
default: | ||
teamMembersView = ( |
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🛠️ Refactor suggestion
Consider refactoring the switch(true)
statement
Using switch(true)
with boolean expressions in case
statements can be less readable and harder to maintain. An if-else if
chain might be more appropriate for evaluating boolean conditions.
Refactor the switch
statement:
- switch (true) {
- case members.length === 0:
- // ...
- break;
- case view === IssuesView.CARDS:
- // ...
- break;
- case view === IssuesView.TABLE:
- // ...
- break;
- case view == IssuesView.BLOCKS:
- // ...
- break;
- default:
- // ...
- }
+ if (members.length === 0) {
+ // ...
+ } else if (view === IssuesView.CARDS) {
+ // ...
+ } else if (view === IssuesView.TABLE) {
+ // ...
+ } else if (view === IssuesView.BLOCKS) {
+ // ...
+ } else {
+ // ...
+ }
Committable suggestion was skipped due to low confidence.
Description
Type of Change
Checklist
Previous screenshots
Please add here videos or images of previous status
Current screenshots
Please add here videos or images of previous status
Summary by CodeRabbit
Invite
component for inviting team members.TeamMembersView
component for improved rendering of team members.teamsFetching
property.