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[Fiber] Move Profiler onPostCommit processing of passive effect durations to plain passive effect #30966

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merged 2 commits into from
Sep 16, 2024

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sebmarkbage
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We used to queue a separate third passive phase to invoke onPostCommit but this is unnecessary. We can just treat it as a plain passive effect. This means it is interleaved with other passive effects but we only need to know the duration of the things below us which is already done at this point.

I also extracted the user space call to onPostCommit into ReactCommitEffects. Same as onCommit. It's now covered by runWithFiberInDEV and catches.

Same as onCommit. Covered by runWithFiberInDEV and catches.
…sive effect

This means it is interleaved with other passive effects but we only need to know the duration of the things below us which is already done at this point.
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@facebook-github-bot facebook-github-bot added CLA Signed React Core Team Opened by a member of the React Core Team labels Sep 15, 2024
@sebmarkbage sebmarkbage changed the title [Fight] Move Profiler onPostCommit processing of passive effect durations to plain passive effect [Fiber] Move Profiler onPostCommit processing of passive effect durations to plain passive effect Sep 15, 2024
@@ -3528,16 +3513,6 @@ function flushPassiveEffectsImpl() {
commitPassiveUnmountEffects(root.current);
commitPassiveMountEffects(root, root.current, lanes, transitions);

// TODO: Move to commitPassiveMountEffects
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This is fulfilling this TODO.

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Comparing: fc5ef50...a963eaa

Critical size changes

Includes critical production bundles, as well as any change greater than 2%:

Name +/- Base Current +/- gzip Base gzip Current gzip
oss-stable/react-dom/cjs/react-dom.production.js = 6.68 kB 6.68 kB = 1.82 kB 1.82 kB
oss-stable/react-dom/cjs/react-dom-client.production.js +0.03% 509.13 kB 509.28 kB = 91.08 kB 91.09 kB
oss-experimental/react-dom/cjs/react-dom.production.js = 6.69 kB 6.69 kB = 1.83 kB 1.83 kB
oss-experimental/react-dom/cjs/react-dom-client.production.js +0.03% 514.10 kB 514.23 kB = 91.80 kB 91.81 kB
facebook-www/ReactDOM-prod.classic.js +0.02% 604.72 kB 604.86 kB = 106.86 kB 106.86 kB
facebook-www/ReactDOM-prod.modern.js +0.04% 580.95 kB 581.16 kB +0.01% 103.00 kB 103.01 kB

Significant size changes

Includes any change greater than 0.2%:

Expand to show
Name +/- Base Current +/- gzip Base gzip Current gzip
facebook-react-native/react-test-renderer/cjs/ReactTestRenderer-profiling.js = 347.39 kB 346.69 kB = 60.51 kB 60.38 kB

Generated by 🚫 dangerJS against 08139d7

@sebmarkbage
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I think maybe one possible effect of this is that this fires while inside an offscreen tree because it's possible that the passive effects are still mounted.

@sebmarkbage sebmarkbage merged commit ee1a403 into facebook:main Sep 16, 2024
184 checks passed
github-actions bot pushed a commit that referenced this pull request Sep 16, 2024
…ions to plain passive effect (#30966)

We used to queue a separate third passive phase to invoke onPostCommit
but this is unnecessary. We can just treat it as a plain passive effect.
This means it is interleaved with other passive effects but we only need
to know the duration of the things below us which is already done at
this point.

I also extracted the user space call to onPostCommit into
ReactCommitEffects. Same as onCommit. It's now covered by
runWithFiberInDEV and catches.

DiffTrain build for commit ee1a403.
sebmarkbage added a commit that referenced this pull request Sep 16, 2024
Stacked on #30960 and #30966. Behind the enableComponentPerformanceTrack
flag.

This is the first step of performance logging. This logs the start and
end time of a component render in the passive effect phase. We use the
data we're already tracking on components when the Profiler component or
DevTools is active in the Profiling or Dev builds. By backdating this
after committing we avoid adding more overhead in the hot path. By only
logging things that actually committed, we avoid the costly unwinding of
an interrupted render which was hard to maintain in earlier versions.

We already have the start time but we don't have the end time. That's
because `actualStartTime + actualDuration` isn't enough since
`actualDuration` counts the actual CPU time excluding yields and
suspending in the render.

Instead, we infer the end time to be the start time of the next sibling
or the complete time of the whole root if there are no more siblings. We
need to pass this down the passive effect tree. This will mean that any
overhead and yields are attributed to this component's span. In a follow
up, we'll need to start logging these yields to make it clear that this
is not part of the component's self-time.

In follow ups, I'll do the same for commit phases. We'll also need to
log more information about the phases in the top track. We'll also need
to filter out more components from the trees that we don't need to
highlight like the internal Offscreen components. It also needs polish
on colors etc.

Currently, I place the components into separate tracks depending on
which lane currently committed. That way you can see what was blocking
Transitions or Suspense etc. One problem that I've hit with the new
performance.measure extensions is that these tracks show up in the order
they're used which is not the order of priority that we use. Even when
you add fake markers they have to actually be within the performance run
since otherwise the calls are noops so it's not enough to do that once.

However, I think this visualization is actually not good because these
trees end up so large that you can't see any other lanes once you expand
one. Therefore, I think in a follow up I'll actually instead switch to a
model where Components is a single track regardless of lane since we
don't currently have overlap anyway. Then the description about what is
actually rendering can be separate lanes.

<img width="1512" alt="Screenshot 2024-09-15 at 10 55 55 PM"
src="https:/user-attachments/assets/5ca3fa74-97ce-40c7-97f7-80c1dd7d6470">

<img width="1512" alt="Screenshot 2024-09-15 at 10 56 27 PM"
src="https:/user-attachments/assets/557ad65b-4190-465f-843c-0bc6cbb9326d">
github-actions bot pushed a commit that referenced this pull request Sep 16, 2024
Stacked on #30960 and #30966. Behind the enableComponentPerformanceTrack
flag.

This is the first step of performance logging. This logs the start and
end time of a component render in the passive effect phase. We use the
data we're already tracking on components when the Profiler component or
DevTools is active in the Profiling or Dev builds. By backdating this
after committing we avoid adding more overhead in the hot path. By only
logging things that actually committed, we avoid the costly unwinding of
an interrupted render which was hard to maintain in earlier versions.

We already have the start time but we don't have the end time. That's
because `actualStartTime + actualDuration` isn't enough since
`actualDuration` counts the actual CPU time excluding yields and
suspending in the render.

Instead, we infer the end time to be the start time of the next sibling
or the complete time of the whole root if there are no more siblings. We
need to pass this down the passive effect tree. This will mean that any
overhead and yields are attributed to this component's span. In a follow
up, we'll need to start logging these yields to make it clear that this
is not part of the component's self-time.

In follow ups, I'll do the same for commit phases. We'll also need to
log more information about the phases in the top track. We'll also need
to filter out more components from the trees that we don't need to
highlight like the internal Offscreen components. It also needs polish
on colors etc.

Currently, I place the components into separate tracks depending on
which lane currently committed. That way you can see what was blocking
Transitions or Suspense etc. One problem that I've hit with the new
performance.measure extensions is that these tracks show up in the order
they're used which is not the order of priority that we use. Even when
you add fake markers they have to actually be within the performance run
since otherwise the calls are noops so it's not enough to do that once.

However, I think this visualization is actually not good because these
trees end up so large that you can't see any other lanes once you expand
one. Therefore, I think in a follow up I'll actually instead switch to a
model where Components is a single track regardless of lane since we
don't currently have overlap anyway. Then the description about what is
actually rendering can be separate lanes.

<img width="1512" alt="Screenshot 2024-09-15 at 10 55 55 PM"
src="https:/user-attachments/assets/5ca3fa74-97ce-40c7-97f7-80c1dd7d6470">

<img width="1512" alt="Screenshot 2024-09-15 at 10 56 27 PM"
src="https:/user-attachments/assets/557ad65b-4190-465f-843c-0bc6cbb9326d">

DiffTrain build for commit f2df569.
github-actions bot pushed a commit that referenced this pull request Sep 16, 2024
Stacked on #30960 and #30966. Behind the enableComponentPerformanceTrack
flag.

This is the first step of performance logging. This logs the start and
end time of a component render in the passive effect phase. We use the
data we're already tracking on components when the Profiler component or
DevTools is active in the Profiling or Dev builds. By backdating this
after committing we avoid adding more overhead in the hot path. By only
logging things that actually committed, we avoid the costly unwinding of
an interrupted render which was hard to maintain in earlier versions.

We already have the start time but we don't have the end time. That's
because `actualStartTime + actualDuration` isn't enough since
`actualDuration` counts the actual CPU time excluding yields and
suspending in the render.

Instead, we infer the end time to be the start time of the next sibling
or the complete time of the whole root if there are no more siblings. We
need to pass this down the passive effect tree. This will mean that any
overhead and yields are attributed to this component's span. In a follow
up, we'll need to start logging these yields to make it clear that this
is not part of the component's self-time.

In follow ups, I'll do the same for commit phases. We'll also need to
log more information about the phases in the top track. We'll also need
to filter out more components from the trees that we don't need to
highlight like the internal Offscreen components. It also needs polish
on colors etc.

Currently, I place the components into separate tracks depending on
which lane currently committed. That way you can see what was blocking
Transitions or Suspense etc. One problem that I've hit with the new
performance.measure extensions is that these tracks show up in the order
they're used which is not the order of priority that we use. Even when
you add fake markers they have to actually be within the performance run
since otherwise the calls are noops so it's not enough to do that once.

However, I think this visualization is actually not good because these
trees end up so large that you can't see any other lanes once you expand
one. Therefore, I think in a follow up I'll actually instead switch to a
model where Components is a single track regardless of lane since we
don't currently have overlap anyway. Then the description about what is
actually rendering can be separate lanes.

<img width="1512" alt="Screenshot 2024-09-15 at 10 55 55 PM"
src="https:/user-attachments/assets/5ca3fa74-97ce-40c7-97f7-80c1dd7d6470">

<img width="1512" alt="Screenshot 2024-09-15 at 10 56 27 PM"
src="https:/user-attachments/assets/557ad65b-4190-465f-843c-0bc6cbb9326d">

DiffTrain build for [f2df569](f2df569)
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