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RoverTests.cs
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RoverTests.cs
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using System;
using System.Collections.Generic;
using NUnit.Framework;
namespace MarsRover
{
[TestFixture]
public class RoverTests
{
private Map mars;
private Rover marsRover;
[SetUp]
public void SetUp()
{
List<int[]> obstacles = new List<int[]>()
{
new int[] { 4, 4 }, new int[] { 4, 5 }, new int[] { 4, 6 },
new int[] { 5, 4 }, new int[] { 5, 5 }, new int[] { 5, 6 },
new int[] { 6, 4 }, new int[] { 6, 5 }, new int[] { 6, 6 },
};
mars = new Map(10, 10);
mars.Obstacles = obstacles;
marsRover = new Rover(new NorthFacingRover(), mars);
}
[TestCase("F", Result = new int[] { 0, 9 })]
[TestCase("LLFFLFF", Result = new int[] { 2, 2 })]
public int[] RoverMoveTests(string moves)
{
foreach (var action in moves)
{
marsRover.MoveRover(action);
}
return new int[] { marsRover.X, marsRover.Y };
}
[TestCase("F", Result = true)]
[TestCase("LLFFLFF", Result = true)]
[TestCase("RFFFFRFFF", Result = true)]
[TestCase("RFFFFRFFFF", Result = false)]
public bool RoverMoveReturnsFalseWhenAnObstacleIsEncountered(string moves)
{
bool canMove = true;
foreach (var action in moves)
{
canMove &= marsRover.MoveRover(action);
}
return canMove;
}
}
}