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GuiRunner error: failed to get plugin #283

Closed
2 of 18 tasks
ggiulian opened this issue Sep 15, 2021 · 2 comments
Closed
2 of 18 tasks

GuiRunner error: failed to get plugin #283

ggiulian opened this issue Sep 15, 2021 · 2 comments
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bug Something isn't working

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@ggiulian
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ggiulian commented Sep 15, 2021

Whenever I run any gazebo command which is for example ign gazebo empty.sdf or ign gazebo shapes.sdf this error appears. For now, it is not giving too many problems because the simulation is not affected. But for future applications I don't know if it will be an inconvenience

Environment

  • OS Version: Ubuntu 20.04
  • Source or binary build?
    source, Ignition Edifice and Galactic
  • If this is a GUI or sensor rendering bug, describe your GPU and rendering system. Otherwise delete this section.
    • Rendering plugin: [ogre | ogre2].
      • Sensor rendering error.
      • GUI rendering error.
    • EGL headless mode:
      • Running in EGL headless mode
    • Generally, mention all circumstances that might affect rendering capabilities:
      • running on a dual GPU machine (integrated GPU + discrete GPU)
      • running on a multi-GPU machine (it has multiple discrete GPUs)
      • running on real hardware
      • running in virtual machine
      • running in Docker/Singularity
      • running remotely (e.g. via SSH)
      • running in a cloud
      • using VirtualGL, XVFB, Xdummy, XVNC or other indirect rendering utilities
      • GPU is concurrently used for other tasks
        • desktop acceleration
        • video decoding (i.e. a playing Youtube video)
        • video encoding
        • CUDA/ROCm computations (Tensorflow, Torch, Caffe running)
        • multiple simulators running at the same time
      • other...
    • Rendering system info:
      -Linux:
      VGA: 00:02.0 VGA compatible controller [0300]: Intel Corporation UHD Graphics 630 (Mobile) [8086:3e9b]
      GLX: direct rendering: Yes
      Preferred profile: core (0x1)
      Max core profile version: 4.6
      Max compat profile version: 4.6
      Max GLES1 profile version: 1.1
      Max GLES[23] profile version: 3.2
      OpenGL vendor string: Intel
      OpenGL renderer string: Mesa Intel(R) UHD Graphics 630 (CFL GT2)
      OpenGL core profile version string: 4.6 (Core Profile) Mesa 21.0.3
      OpenGL core profile shading language version string: 4.60
      OpenGL core profile context flags: (none)
      OpenGL core profile profile mask: core profile
      OpenGL version string: 4.6 (Compatibility Profile) Mesa 21.0.3
      OpenGL shading language version string: 4.60
      OpenGL context flags: (none)
      OpenGL profile mask: compatibility profile
      OpenGL ES profile version string: OpenGL ES 3.2 Mesa 21.0.3
      OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
[GUI] [Err] [GuiRunner.cc:158] Failed to get plugin [plugin75964]
[GUI] [Err] [GuiRunner.cc:158] Failed to get plugin [plugin72555]
[GUI] [Err] [GuiRunner.cc:158] Failed to get plugin [plugin82393]
[GUI] [Err] [GuiRunner.cc:158] Failed to get plugin [plugin35474]
[GUI] [Err] [GuiRunner.cc:158] Failed to get plugin [plugin55424]
[GUI] [Err] [GuiRunner.cc:158] Failed to get plugin [plugin41785]
[GUI] [Err] [GuiRunner.cc:158] Failed to get plugin [plugin9093]
[GUI] [Err] [GuiRunner.cc:158] Failed to get plugin [plugin16262]

Description

  • Expected behavior: No Gui error
  • Actual behavior: Gui error, failed to get plugin

Output

@ggiulian ggiulian added the bug Something isn't working label Sep 15, 2021
@chapulina
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That error should be harmless and will disappear once we release gazebosim/gz-sim#944 for Fortress. I'll keep this issue open until we do so.

@chapulina chapulina self-assigned this Sep 15, 2021
@chapulina
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chapulina commented Nov 17, 2021

Ignition Gazebo 6.2 has been released for Fortress and 5.3 for Edifice

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