You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Source or binary build?
both binary and source, ignition fortress pre2
Description
I ran into a few gui view control interaction issues with the mouse. I don't see these issues using the old GzScene3D plugin.
I can separate them into different issues if needed.
Incorrect mouse anchor point.
This doesn't happen all the time but it happens often enough that it's quite easily reproducible on my machine. I also see incorrect anchor points for panning the camera from time to time, e.g. camera jumps when panning after resizing the render window or unexpected large camera pan movement because anchor point used is closer than actual point.
Context menu triggered on mouse release after a zoom action
Looks like the menu is triggered on all right mouse button releases. We should not open the context menu after a mouse right button drag.
Scroll zoom moves camera in wrong direction
The first zoom with scroll button works as expected. However, if you try to zoom again in the opposite direction, the first scroll increment will be in the wrong direction (still in the previous direction) correct.
The text was updated successfully, but these errors were encountered:
Environment
both binary and source, ignition fortress pre2
Description
I ran into a few gui view control interaction issues with the mouse. I don't see these issues using the old GzScene3D plugin.
I can separate them into different issues if needed.
The text was updated successfully, but these errors were encountered: