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Optimize render updates and use of thread mutexes in Sensors system (#…
…1938) This PR optimizes the threading and render updates in the sensors system by: * reducing the scope of the renderMutex lock in Sensors::Update function * changing a few bool variables to atomic, also to reduce the need to lock mutexes * performing scene tree updates only when necessary Signed-off-by: Ian Chen <[email protected]>
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