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vk_exp

  • Experimenting with vulkan basics
  • Experimenting with ray tracing features
  • Experimenting with the new VK_KHR_dynamic_rendering

Based on

To run you need to have a gpu & driver that supports vulkan KHR raytracing, also a gpu & driver that supports VK_KHR_dynamic_rendering

How to init and build

  • git clone https:/georgeouzou/vk_exp.git
  • cd vk_exp
  • git submodule update --init --recursive
  • Linux: mkdir build; cd build; cmake ..; make
  • Windows: open as cmake local folder in Visual Studio 2019

Licenses and Open Source Software

The code uses the following dependencies:

Models downloaded from Morgan McGuire's Computer Graphics Archive

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Experimenting with vulkan and rtx

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