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uses: actions/configure-pages@v3 | ||
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- name: 🔨 install dependencies & build site | ||
uses: actions/[email protected].7 | ||
uses: actions/[email protected].8 | ||
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- name: ⚡️ upload artifact | ||
uses: actions/upload-pages-artifact@v1 | ||
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--- | ||
created_by: Jonathan Coates | ||
display_name: "CC: Tweaked" | ||
github_url: https:/cc-tweaked/CC-Tweaked | ||
url: https://tweaked.cc/ | ||
logo: computercraft-tweaked.png | ||
related: computercraft,lua,minecraft,minecraft-mod | ||
topic: computercraft-tweaked | ||
released: November 15, 2017 | ||
short_description: "CC: Tweaked is a fork of ComputerCraft, adding programmable computers, turtles and more to Minecraft." | ||
--- | ||
CC: Tweaked is a mod for [Minecraft](https:/topics/minecraft) which adds programmable computers, turtles and more to the game. A fork of the much-beloved [ComputerCraft](https:/topics/computercraft), it continues its legacy with better performance, stability, and a wealth of new features. |
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--- | ||
created_by: Daniel Ratcliffe | ||
display_name: ComputerCraft | ||
github_url: https:/dan200/ComputerCraft | ||
url: https://www.computercraft.info/ | ||
logo: computercraft.png | ||
related: computercraft-tweaked,lua,minecraft,minecraft-mod | ||
topic: computercraft | ||
released: January 27, 2012 | ||
short_description: Computers, Programming and Robotics in Minecraft. | ||
--- | ||
ComputerCraft is a modification for [Minecraft](https:/topics/minecraft) that’s all about computer programming. It allows you to build in-game Computers and Turtle Robots, and write programs for them using the [Lua](https:/topics/lua) programming language. The addition of programming to [Minecraft](https:/topics/minecraft) opens up a wide variety of new possibilities for automation and creativity. If you’ve never programmed before, it also serves as excellent way to learn a real world skill in a fun, familiar environment. | ||
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**Development for ComputerCraft has ceased, but there is a fork called [CC: Tweaked](https:/topics/computercraft-tweaked) that offers enhanced performance, improved stability, and a wealth of new features.** |
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--- | ||
display_name: MIDI 2.0 | ||
short_description: MIDI 2.0 is an extension of MIDI 1.0. | ||
topic: midi2 | ||
url: https://www.midi.org/specifications/midi-2-0-specifications | ||
wikipedia_url: https://en.wikipedia.org/wiki/MIDI#MIDI_2.0 | ||
--- | ||
MIDI (Musical Instrument Digital Interface) 2.0 is an extension of MIDI 1.0. | ||
The specifications are still in active development. |
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--- | ||
created_by: '"MightyPirates": Sangar, adam, Stephan Henrichs, | ||
lordjoda, payonel' | ||
display_name: OpenComputers | ||
github_url: https:/MightyPirates/OpenComputers | ||
url: https://oc.cil.li/ | ||
logo: opencomputers.png | ||
related: lua,minecraft,minecraft-mod | ||
topic: opencomputers | ||
released: December 14, 2013 | ||
short_description: OpenComputers is a Minecraft mod that adds programmable computers and robots to the game. | ||
--- | ||
OpenComputers is a [Minecraft](https:/topics/minecraft) mod that adds programmable computers and robots to the game. The built-in computer implementation uses [Lua](https:/topics/lua) 5.2 and is fully persistent. This means programs will continue running across reloads. |
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--- | ||
display_name: OSINT | ||
short_description: Open-source intelligence is the collection and analysis of data gathered from open sources to produce actionable intelligence. | ||
topic: osint | ||
related: open-source | ||
wikipedia_url: https://en.wikipedia.org/wiki/Open-source_intelligence | ||
--- | ||
OSINT is defined in the United States of America by Public Law 109-163 as cited by both the U.S. Director of National Intelligence and the U.S. Department of Defense (DoD), as intelligence "produced from publicly available information that is collected, exploited, and disseminated in a timely manner to an appropriate audience for the purpose of addressing a specific intelligence requirement." As defined by NATO, OSINT is intelligence "derived from publicly available information, as well as other unclassified information that has limited public distribution or access." |
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--- | ||
display_name: Physics | ||
short_description: A natural science concerned with the properties of matter and energy. | ||
topic: physics | ||
wikipedia_url: https://en.wikipedia.org/wiki/Physics | ||
--- | ||
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Physics is one of the most fundamental scientific disciplines, with its main goal being to understand how the universe behaves. |
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--- | ||
aliases: libsdl | ||
created_by: SDL Community | ||
display_name: Simple DirectMedia Layer | ||
github_url: https:/libsdl-org | ||
logo: sdl.png | ||
related: game-engine, game-development | ||
released: 1998 | ||
short_description: SDL is a cross-platform development library providing low level access to audio, keyboard, mouse, joystick, and graphics hardware. | ||
topic: sdl | ||
url: https://www.libsdl.org/ | ||
wikipedia_url: https://en.wikipedia.org/wiki/Simple_DirectMedia_Layer | ||
--- | ||
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website. |
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