-
-
Notifications
You must be signed in to change notification settings - Fork 88
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
offset() function does not keep face normal #564
Labels
bug
Something isn't working
Milestone
Comments
|
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Calling
offset(some_face, amount = -3)
does not keep the face normal. Apparently, it always rotates the face normal to point towards +X, +Y or +Z direction.This is a problem if you depend on the normal of a face, e.g. for subsequent
extrude
operations.Reproducer
Expected behavior
(faces that are facing towards the camera are rendered in pink, faces that are facing away from the camera are gray)
Actual behavior
The text was updated successfully, but these errors were encountered: