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How can I add new point to Spline.ControlPoints? #470
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You can use the Spline constructor As the "controlPoints" parameter pass your new array of Vector3 that represents your new control points list. |
Thank you very much. |
Spline.ControlPoints is a Array, and only Support getter no setter. How can I add new point to Spline.ControlPoints? Can only re-instantiate an object? If you re-instantiate an object, what parameters do you need to pass to Spline besides ControlPoints?
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