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Remove the rather problematic limit on framebuffer copies #15515

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merged 1 commit into from
May 1, 2022

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@hrydgard hrydgard commented May 1, 2022

Seems really problematic in a lot of ways, and confused me during the Split/Second debugging.

We still have the possibility to "disable slow effects" if you run into something crazy.. Although would really like to remove that too.

@hrydgard hrydgard added GE emulation Backend-independent GPU issues Code Cleanup Cleanup to make future work easier. Needs to be done sometimes. labels May 1, 2022
@hrydgard hrydgard added this to the v1.13.0 milestone May 1, 2022
@hrydgard hrydgard merged commit 1dead5f into master May 1, 2022
@hrydgard hrydgard deleted the remove-framebuffer-read-limit branch May 1, 2022 11:41
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