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Consider adding matcap shader #16

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delaneyj opened this issue Jan 18, 2018 · 0 comments
Open

Consider adding matcap shader #16

delaneyj opened this issue Jan 18, 2018 · 0 comments

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@delaneyj
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delaneyj commented Jan 18, 2018

Demo

When setting a darker color I noticed that there are yellowish lights in the scene that can't be controlled. An alternative/addition to scene lighting that looks great is spherical light mapping. Here's a tutorial on implementing and a working three.js npm of the shader. Maybe the app checks for a certain property on the feature. It would enhance the visualization and in most cases in a forward pass faster than even a single point light in the scene (texture lookup vs many dot products).

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