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Creating a window on MacOS with or without the SDL_WINDOW_UTILITY flag results in the same window being created. It still appears in the app switcher and the dock.
SDL_WINDOW_TOOLTIP and SDL_WINDOW_POPUP_MENU on MacOS result in the window not appearing. It also appears in the app switcher and dock.
SDL_WINDOW_NOT_FOCUSABLE makes the resulting SDL3 window appear unfocussed (the window border is greyed out), but it still definitely takes focus.
The text was updated successfully, but these errors were encountered:
Creating a window on MacOS with or without the SDL_WINDOW_UTILITY flag results in the same window being created. It still appears in the app switcher and the dock.
SDL_WINDOW_TOOLTIP and SDL_WINDOW_POPUP_MENU on MacOS result in the window not appearing. It also appears in the app switcher and dock.
SDL_WINDOW_NOT_FOCUSABLE makes the resulting SDL3 window appear unfocussed (the window border is greyed out), but it still definitely takes focus.
The text was updated successfully, but these errors were encountered: