v1.0.1
Non strength-winning changes:
-
π Clamp static evaluation within +- checkmate limits, preventing illegal moves (and erratic behavior in general) in positions with too much material on one side (#510).
We're talking about positions here such as
QQQQQQQQ/QQQQQQQQ/QQQQQQQQ/QQQQQQQQ/QQQQQQQQ/QQQQQQQQ/QPPPPPPP/K6k b - - 0 1
, which will never happen in a real game but can be artificially set up (i.e. in lichess), so no strength change is expected in regular engine games.
Full Changelog: v1.0.0...v1.0.1