Replies: 8 comments 6 replies
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On second thought it seems like this might not be an attempt to stably package binaries? I apologize that I haven't followed exactly what your other repo is trying to do that closely... |
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Does the official binary caching feature @ras0219 and @ras0219-msft submitted described in #11204 implement what you wanted here? |
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My module actually makes perfectly functional binary packages, I need to make a few more tweaks to add the |
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I think we will never provide pre-compiled binary packages. |
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I'm actually considering switching to Conan for a project because it does provide binary packages and things like recompiling ffmpeg can get very tedious, plus it causes a lot of issues with the CI. |
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@rkitover Yep, I know that. but providing binary packages represents a lack of code security. |
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I think we might provide binaries someday, but if we do it would be through the existing binary caching feature. (It is a shame that providing binaries is so licensing-scary) |
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I am interested in this because there are some libraries that are freely available and can be used freely by non-commercial applications, but aren't available in source code form. It would be nice if vcpkg could support these as it essentially eliminates the need to write home brew CMake Find modules and having to specify locations to CMake when configuring. One example is the BASS audio library. At the very least I think it would be instructive to document how to support such libraries within vcpkg so that 3rd party port repositories can support these sorts of libraries. |
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I wrote a prototype for supporting binary packages in vcpkg in PowerShell:
https:/rkitover/vcpkg-binpkg-prototype/
What do you guys think? Would it be worthwhile to work on this in the core?
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