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Version 9.1.0

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@svermeulen svermeulen released this 13 Oct 20:44
· 366 commits to master since this release

New Features

  • Changed SceneLoader methods to use optional arguments instead of overloads to allow only specifying parameters of interest
  • Added CustomPoolableManager class to allow passing arguments to IPoolable derived classes
  • Added non generic variant of DeclareSignal method
  • Added support for NSubstitute usage with auto mocking

Bug fixes

  • Fixed exception that would sometimes occur in multi-threaded applications
  • Fixed some issues related to game object subcontainers and circular dependencies
  • Changed the PreInstall/PostInstall/PreResolve/PostResolve methods in ProjectContext to be static so they can be used before initialization occurs
  • Fixed IL2CPP issue related to default values
  • Other minor bug fixes