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WebGLRenderer: Correctly generate mipmaps for 3D & Array RenderTargets #20919

WebGLRenderer: Correctly generate mipmaps for 3D & Array RenderTargets

WebGLRenderer: Correctly generate mipmaps for 3D & Array RenderTargets #20919

Triggered via pull request October 17, 2024 07:33
Status Failure
Total duration 5m 46s
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ci.yml

on: pull_request
Lint testing
37s
Lint testing
Unit testing
25s
Unit testing
Circular dependencies testing
33s
Circular dependencies testing
Examples ready for release
34s
Examples ready for release
Matrix: E2E testing
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2 errors
Lint testing: src/renderers/webgl/WebGLTextures.js#L126
Trailing spaces not allowed
Lint testing
Process completed with exit code 1.