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Releases: needle-mirror/com.unity.ide.visualstudio

2.0.22

11 Oct 08:06
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[2.0.22] - 2023-10-03

Integration:

  • Add support for XDG_DATA_DIRS and .desktop files on Linux for VS Code discovery.
  • Use compile-time platform-specifics instead of using runtime conditions.

Project generation:

  • Suppress USG0001 warnings.
  • Mark referenced assemblies as private (to not copy extra files to output directory when building).
  • Add Unity capability to SDK-Style projects.
  • Prevent circular dependency errors with SDK-Style projects.

2.0.21

11 Sep 13:06
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[2.0.21] - 2023-09-05

Integration:

  • Only disable the legacy com.unity.ide.vscode package going forward.
  • Fix json parsing issues with specific non-UTF code pages.

Project generation:

  • Target netstandard2.1 instead of netstandard2.0.
  • Set defaultSolution in settings.json.
  • Remove files.exclude entries for root csproj and sln files in settings.json when needed.
  • Add vstuc launch configuration to launch.json when needed.
  • Add visualstudiotoolsforunity.vstuc entry to extensions.json when needed.
  • You can prevent the package from patching those configuration files by creating a .vscode/.vstupatchdisable file.

2.0.20

01 Aug 16:05
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[2.0.20] - 2023-06-27

Integration:

  • Internal API refactoring.

[2.0.19] - 2023-06-14

Integration:

  • Add support for Visual Studio Code.

Project generation:

  • Add support for Sdk Style poject generation.
  • Fix an issue related to missing properties with 2021.3.

2.0.18

17 Apr 10:08
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[2.0.18] - 2023-03-17

Integration:

  • Performance improvements with EditorApplication.update callbacks.

Project generation:

  • Add extra compiler options for analyzers and source generators.

2.0.17

07 Dec 09:05
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[2.0.17] - 2022-12-06

Integration:

  • Fix rare deadlocks while discovering or launching Visual Studio on Windows.
  • Improve launching Visual Studio on macOs.

Project generation:

  • Include analyzers from response files.
  • Update supported C# versions.
  • Performance improvements.

2.0.16

21 Jun 18:04
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[2.0.16] - 2022-06-08

Integration:

  • Prevent ADB Refresh while being in safe-mode with a URP project
  • Fixed an issue keeping the progress bar visible even after opening a script with Visual Studio.

2.0.15

29 Mar 23:05
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[2.0.15] - 2022-03-21

Integration:

  • Improved project generation performance.
  • Added support for keeping file/folder structure when working with external packages.
  • Fixed project generation not being refreshed when selecting Visual Studio as the preferred external editor.

2.0.14

20 Jan 17:05
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[2.0.14] - 2022-01-14

Integration:

  • Remove package version checking.

[2.0.13] - 2022-01-12

Integration:

  • Fixed wrong path to analyzers in generated projects when using external packages.
  • Fixed selective project generation not creating Analyzer/LangVersion nodes.
  • Fixed asmdef references with Player projects.

Documentation:

  • Added new documentation including ToC, overview, how to use and images.

2.0.12

09 Nov 13:06
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[2.0.12] - 2021-10-20

Integration:

  • Do not block asset opening when only a VS instance without a loaded solution is found.
  • Only check package version once per Unity session.
  • Improved support for Visual Studio For Mac 2022.

2.0.11

08 Jul 19:07
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[2.0.11] - 2021-07-01

Integration:

  • Added support for Visual Studio and Visual Studio For Mac 2022.
  • Fixed an issue when the package was enabled for background processes.

Project generation:

  • Use absolute paths for Analyzers and rulesets.

[2.0.10] - 2021-06-10

Project generation:

  • Improved project generation performance when a file is moved, deleted or modified.

Integration:

  • Improved Inner-loop performance by avoiding to call the package manager when looking up vswhere utility.
  • Fixed a network issue preventing the communication between Visual Studio and Unity on Windows.