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Use reverse depth for camera #752

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stefnotch opened this issue Jul 2, 2024 · 0 comments
Open

Use reverse depth for camera #752

stefnotch opened this issue Jul 2, 2024 · 0 comments
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enhancement New feature or request

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@stefnotch
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Using reverse depth lets one get much better precision for the z-buffer. This has prompted game engines like Godot to switch to using it. https://godotengine.org/article/introducing-reverse-z/

Would it be reasonable for macroquad to also adopt it?

@not-fl3 not-fl3 added the enhancement New feature or request label Jul 2, 2024
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